Crops

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Crops are one of the kinds of edible Plants in UnReal World. Typically found near settlements, crops can be grown by the player using the agriculture skill and seeds. Seeds can be obtained by threshing harvested plants, purchased rarely from stores, or obtained through game course events or starting scenarios.

Crops can produce seeds, pods, leaves, grains, and roots. Seeds, grains, and pods can be planted, and all parts can be cooked or eaten raw.


List of Crops

Image Name Carbs Fat Protein Calories (per lb) Thresh Multiplier* Time to Harvest Sprout Harvest (first) Wither Produces
Barley.png Barley
64
2
7
1,370
0.1
110 days
Seedtime (May)
Harvest 19 (August)
Fall (September)
2 small fistfuls (0.110 lbs) barley grains
Rye.png Rye
55
2
9
1,243
0.1
120 days
Seedtime (May)
Harvest 29 (August)
Fall (September)
2 small fistfuls (0.110 lbs) rye grains
Broad Beans.png Broad Beans
19
0
8
490
0.5
110 days
Swidden (April)
Hay 20 (July)
Dead (November)
5 large (0.773 lbs) broad bean pods
Pea.png Pea
12
1
6
367
0.5
90 days
Seedtime (May)
Hay 30 (July)
Fall (September)
2 medium (0.115 lbs) pea pods
Hemp.png Hemp
8
10
24
989
0.1
130 days
Swidden (April)
Harvest 9 (August)
Dirt (October)
2 medium fistfuls (0.221 lbs) hemp seeds, 2 medium fistfuls (0.150 lbs) hemp leaves
Turnip.png Turnip
7
0
1
145
N/A
55 days
Seedtime (May)
Fallow 25 (June)
Fall (September)
1 small pinch (0.022 lbs) turnip seeds, 1 large (0.662 lbs) turnip root
Flax.png Flax
2
15
20
90 days
Seedtime (May)
Harvest 25 (August)
Dirt (October)


*Multiplier to non-seed nutrition after threshing. Note that in the vanilla game, hemp is the only crop with a threshing modifier that produces something other than seeds, grains, or pods, making hemp leaves one-tenth as nutritious by weight as the seeds.