Crops

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Revision as of 00:13, 18 October 2015 by 172.0.53.84 (Talk)

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Crops are one of the kinds of edible Plants in UnReal World. Typically found near settlements, crops can be grown by the player using the agriculture skill and seeds. Seeds can be obtained by threshing harvested plants, purchased rarely from stores, or obtained through game course events or starting scenarios.

Crops can produce seeds, pods, leaves, grains, and roots. Seeds can be cooked or planted, pods can be threshed for plantable seeds or eaten. It's important to note that removing the seeds via threshing decreases the nutrition slightly, though this can be recovered if the seeds are eaten.

Some useful number to keep handy are that a 12 lb bag of grains or flour contains 60 handfuls (and thus will seed 60 tiles) and can keep a player fed for around a week.


List of Crops

Name Carbs Fat Protein Thresh Multiplier* Time to Harvest Sprout Harvest (first) Wither Produces
Barley
64
2
7
0.1
110 days
May
Aug 19
September
Seeds, Barley Grains
Broad Beans
19
0
8
0.5
110 days
April
Jul 20
November
Broad Bean Pods
Hemp
8
10
24
0.1
130 days
April
Aug 9
October
Seeds, Hemp Leaves
Pea
12
1
6
0.5
90 days
May
Jul 30
September
Pea Pods
Rye
55
2
9
0.1
120 days
May
Aug 29
September
Seeds, Rye Grains
Turnip
7
0
1
N/A
55 days
May
Jun 25
September
Seeds, Turnip Roots

*Multiplier to plant (not seed) nutrition after threshing.