Difference between revisions of "Crops"
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Revision as of 09:11, 4 June 2016
Crops are one of the kinds of edible Plants in UnReal World. Typically found near settlements, crops can be grown by the player using the agriculture skill and seeds. Seeds can be obtained by threshing harvested plants, purchased rarely from stores, or obtained through game course events or starting scenarios.
Crops can produce seeds, pods, leaves, grains, and roots. Seeds can be cooked or planted, pods can be threshed for plantable seeds or eaten. It's important to note that removing the seeds via threshing decreases the nutrition slightly, though this can be recovered if the seeds are eaten.
Some useful number to keep handy are that a 12 lb bag of grains or flour contains 60 handfuls (and thus will seed 60 tiles) and can keep a player fed for around a week.
List of Crops
Name | Carbs | Fat | Protein | Thresh Multiplier* | Time to Harvest | Sprout | Harvest (first) | Wither | Produces |
---|---|---|---|---|---|---|---|---|---|
Barley | 64
|
2
|
7
|
0.1
|
110 days
|
May
|
Aug 19
|
September
|
Seeds, Barley Grains |
Broad Beans | 19
|
0
|
8
|
0.5
|
110 days
|
April
|
Jul 20
|
November
|
Broad Bean Pods |
Hemp | 8
|
10
|
24
|
0.1
|
130 days
|
April
|
Aug 9
|
October
|
Seeds, Hemp Leaves |
Pea | 12
|
1
|
6
|
0.5
|
90 days
|
May
|
Jul 30
|
September
|
Pea Pods |
Rye | 55
|
2
|
9
|
0.1
|
120 days
|
May
|
Aug 29
|
September
|
Seeds, Rye Grains |
Turnip | 7
|
0
|
1
|
N/A
|
55 days
|
May
|
Jun 25
|
September
|
Seeds, Turnip Roots |
*Multiplier to plant (not seed) nutrition after threshing.