Difference between revisions of "Agility"

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*[[Shield (Skill)|Shield ]]
 
*[[Shield (Skill)|Shield ]]
 
*[[Unarmed (Skill)|Unarmed]]
 
*[[Unarmed (Skill)|Unarmed]]
 
  
 
Agility being the only [[Stats|stat]] governing [[Dodge (Skill)|Dodge]] and with a higher multiplier than normal as well, it's a good idea to have decent Agility (unless you're going the pacifist/vegan path).
 
Agility being the only [[Stats|stat]] governing [[Dodge (Skill)|Dodge]] and with a higher multiplier than normal as well, it's a good idea to have decent Agility (unless you're going the pacifist/vegan path).
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[[Category:Stats]]

Revision as of 10:25, 4 June 2016

Agility is one of your character's nine physical stats.

The following skills are governed by this stat:

Agility being the only stat governing Dodge and with a higher multiplier than normal as well, it's a good idea to have decent Agility (unless you're going the pacifist/vegan path).