User contributions
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- 14:34, 14 January 2017 (diff | hist) . . (+4) . . m Poison
- 14:29, 14 January 2017 (diff | hist) . . (+1,410) . . N Poison (Created page with " Plenty of the delicious plants and mushrooms in the UnReal World are perfectly safe to eat snacks just waiting for a wandering adventurer to pick them up and eat them...")
- 13:24, 14 January 2017 (diff | hist) . . (+94) . . m Herblore (Added links)
- 10:43, 14 January 2017 (diff | hist) . . (+1) . . m Flail (skill) (Typo.)
- 10:31, 14 January 2017 (diff | hist) . . (0) . . m Fireplace (Only 16 branches are needed to light a fire in a fireplace. (3.40b3))
- 10:27, 14 January 2017 (diff | hist) . . (-36) . . m The Origin of Fire (Removed link to survival skill)
- 10:22, 14 January 2017 (diff | hist) . . (-16) . . m Warflail (Changed link to Category:Flail to point to the Flail page.)
- 10:18, 14 January 2017 (diff | hist) . . (0) . . m Heavy deadfall bear trap (Fixed link to forest reindeer.)
- 10:15, 14 January 2017 (diff | hist) . . (+4) . . m Sleeping bunk (Added a link and a comma and fixed a typo.)
- 09:34, 14 January 2017 (diff | hist) . . (+473) . . N Fresh animal skin (Created page with "An animal carcass can be skinned using the hideworking skill ({{key|Alt}}+{{key|H}}) to receive a fresh animal skin. The skin will then need to be cleaned and either t...")
- 09:16, 14 January 2017 (diff | hist) . . (+45) . . m Dog (Added links to leash and some other minor maintenance.)
- 09:05, 14 January 2017 (diff | hist) . . (+18) . . N Leather rope (Redirected page to Rope) (current)
- 09:04, 14 January 2017 (diff | hist) . . (+681) . . N Leash (Created page with "A rope can be {{key|a}}pplied to a domestic animal next to the player to leash it. Once leashed the animal will follow the player. The leash can be tied to a tree or f...")
- 07:47, 14 January 2017 (diff | hist) . . (+193) . . Salted meat (Clarified article.)
- 07:12, 14 January 2017 (diff | hist) . . (-4) . . m Tree trunk (Fixed link to Trees.)
- 07:11, 14 January 2017 (diff | hist) . . (-4) . . m Log (Fixed link to Trees.)
- 07:02, 14 January 2017 (diff | hist) . . (0) . . m Agility (Typo.)
- 07:00, 14 January 2017 (diff | hist) . . (+31) . . Smell/Taste (Added Herblore.) (current)
- 06:59, 14 January 2017 (diff | hist) . . (+2) . . m Speed (Fixed broken links.) (current)
- 06:58, 14 January 2017 (diff | hist) . . (+51) . . Speed (Added info that Dodge and Unarmed skills are governed by this stat.)
- 06:56, 14 January 2017 (diff | hist) . . (-31) . . Agility (Removed paragraph claiming that agility is the only stat to affect dodge (Skill). Added Dagger, Sword, Axe, Spear, Club, Flail, Stealth.)
- 06:47, 14 January 2017 (diff | hist) . . (-63) . . Strength (Added Building. Removed Survival, Skiing, Agriculture.)
- 06:45, 14 January 2017 (diff | hist) . . (+153) . . Touch (Added Herblore, Trapping, Building, Climbing, Stealth.)
- 06:38, 14 January 2017 (diff | hist) . . (-77) . . Dexterity (Removed Spear, Axe, Club, Unarmed, Survival. Added Agriculture, Trapping.)
- 06:27, 14 January 2017 (diff | hist) . . (+26) . . Will (Added Physician and Stealth. Removed Timbercraft.) (current)
- 06:21, 14 January 2017 (diff | hist) . . (+14) . . m Timbercraft (Fixed link to block of wood)
- 06:20, 14 January 2017 (diff | hist) . . (+8) . . m Tree trunk (Fixed link to block of wood)
- 06:18, 14 January 2017 (diff | hist) . . (+105) . . Intelligence (Removed Foraging and Survival. Added Agriculture, Herblore, Weatherlore, Building and Trapping.)
- 06:13, 14 January 2017 (diff | hist) . . (+3) . . Eyesight (Removed Foraging as there's no such skill and Axe as eyesight doesn't affect it. Added dodge and shield.) (current)
- 06:08, 14 January 2017 (diff | hist) . . (-4) . . m Touch (Changed Woodcarving to Carpentry.)
- 06:07, 14 January 2017 (diff | hist) . . (-4) . . m Dexterity (Changed Woodcarving to Carpentry.)
- 06:05, 14 January 2017 (diff | hist) . . (+4) . . m Weapon (→Type of Damage: Changed links to armor to point to clothing.)
- 06:04, 14 January 2017 (diff | hist) . . (+4) . . m Item list (→Type of Damage: Changed links to armor to point to clothing.)
- 06:02, 14 January 2017 (diff | hist) . . (+50) . . m New Player Guide (→Character Creation: Changed links to Spring and Summer to point to Calendar, and Dodge to Dodge (Skill).)
- 05:59, 14 January 2017 (diff | hist) . . (+16) . . m Elk (Some link fixing.)
- 05:57, 14 January 2017 (diff | hist) . . (0) . . m Animal Template (Fixed Trap fence link.) (current)
- 05:55, 14 January 2017 (diff | hist) . . (-33) . . m Kuikka (Removed categories Lake and Western.)
- 05:51, 14 January 2017 (diff | hist) . . (0) . . m Item list (→Tools: Fixed broken image links to splitting axe and woodsman's axe.)
- 05:47, 14 January 2017 (diff | hist) . . (+2) . . m Spruce Tree (Fixed link to Spruce twigs) (current)
- 05:45, 14 January 2017 (diff | hist) . . (+11) . . m Spear (skill) (Fixed some broken links)
- 05:41, 14 January 2017 (diff | hist) . . (+16) . . m Scenario (→Runaway Slave: Fixed links to Njerpez)
- 05:40, 14 January 2017 (diff | hist) . . (+3) . . m Torch (Removed link to none.)
- 05:34, 14 January 2017 (diff | hist) . . (+15) . . m Wolf (Fixed links to NPC and Meat)
- 05:33, 14 January 2017 (diff | hist) . . (-11) . . Winter survival (→Boredom: Fixed an other link to clothing (or armor this time))
- 05:31, 14 January 2017 (diff | hist) . . (-20) . . m Winter survival (→Boredom: Fixed link to clothing.)
- 05:30, 14 January 2017 (diff | hist) . . (-7) . . m Light Spear (Fixed link to staff)
- 05:29, 14 January 2017 (diff | hist) . . (+1) . . m Leather (Fixed Black grouse link.)
- 05:25, 14 January 2017 (diff | hist) . . (+10) . . m Carpentry (Changed link to items to item list)
- 05:22, 14 January 2017 (diff | hist) . . (+9) . . m Advanced adventures (Fixed pit trap to trap pit.)
- 05:18, 14 January 2017 (diff | hist) . . (-72) . . Acquiring food (→Agriculture: Fixed links to plants.)
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