Animal companion
An animal companion (or more informally, a pet) is any tamed animal (currently, only quadrupeds and mammals) that accompanies the player character.
They're a less versatile version of a human companion to the player character. Depending on an animal's exact species, they can serve as a guard or fellow-fighter, a source of food and organic materials, as a packhorse for carrying extra loads, or as simply a non-human friend to keep around. Player characters can name their animal companions, and even give orders to some and feed them.
Contents
Starting scenario
Currently, the surest (if not only) way for a player character to acquire a pet right from the start is to choose the Not All Who Wander Are Lost scenario. Depending on the character's chosen culture, they will be granted a tame specific animal companion when they start out. For the companion species available, please see the list below.
Animal companions by culture
Western Cultures
- Dog - Serves primarily as the player character's companion, helping during hunting and fighting, or as a guard dog while at the character's home.
Eastern Cultures
- Pig - Used primarily as a source of food, leather, etc., or just as a pet to keep one company.
Northern Cultures
- Reindeer - Can be used to carry extra loads on its back, in the manner of a packhorse. Can also serve as a source of food, fur, antlers, etc.
Gallery
Western cultures (Dog or pig)
Driikiläiset female PC with tamed pig
Islanders female PC with dog
Koivulaiset male PC with tamed pig
Sartolaiset female PC with dog
Eastern cultures (Dog or pig)
Kaumolaiset female PC with dog
Kiesseläiset male PC with dog
Reemiläiset male PC with tamed pig
Northern cultures (Reindeer)
Kuikka-Tribe male PC with tamed reindeer
Owl-Tribe female PC with tamed reindeer
Seal-Tribe male PC with tamed reindeer