Herb
Herbs are a new type of flora, added in 3.13. Some can be grown, though all can be found growing wild. Some herbs can be used as seasoning while others have healing properties. Plantable: Sorrels, Yarrows, Nettles all later than 20th of May.
cooking skill : "boil / herbal beverage" can be used to create herbal beverages.
Those can consumed directly by used qquaff(drink) rather than "eat".
Herbal beverages can also be used as seasoning in a soup or similar recipe.
List of Herbs
Name | Carbs | Fat | Protein | Uses | Time to Harvest | Sprout | Harvest (first) | Wither | Produces | Found in |
---|---|---|---|---|---|---|---|---|---|---|
Bear pipe | 25
|
0
|
0
|
Edible
Raw: increases physical activity, increases appetite, promotes sweating, helps poor diet Boiled: strengthens lungs |
?
|
Summer | ?
|
?
|
Bearpipe, Flower, Leaves, Roots | ?
|
Bog flower | 8
|
0
|
1
|
Not edible
In any form: poisonous |
?
|
?
|
?
|
?
|
Leaves | ?
|
Bogbean | 40
|
3
|
5
|
Edible
In any form: increases appetite, helps poor diet |
?
|
?
|
?
|
?
|
Leaves, Roots | ?
|
Burdock | 20
|
2
|
4
|
Edible
In any form: promotes sweating Boiled: cooling remedy, removes toxins Applied: cleans wounds |
?
|
Summer | ?
|
?
|
Leaves, Roots | ?
|
Clayweed | 40
|
4
|
13
|
Edible
No uses |
?
|
?
|
?
|
?
|
Leaves, Seeds | ?
|
Dog pipe | 15
|
0
|
0
|
Edible
Boiled: helps poor diet |
?
|
?
|
?
|
?
|
Leaves, Roots | ?
|
Golden rod | 1
|
0
|
0
|
Edible
Boiled: promotes sweating, anti-inflammatory Applied: stops bleeding |
60 days
|
June
|
Jul 31
|
September
|
Flowers, Leaves | Cliff, Clearing, Grove |
Heather | 1
|
0
|
0
|
Edible
Boiled: promotes sweating, strengthens lungs, sedative, removes toxins Applied: cleans wounds |
65 days
|
May
|
Jul 4
|
November
|
Flowers | Cliff, Pine Mire |
Lake reed | 55
|
0
|
5
|
Edible
No uses |
?
|
?
|
?
|
?
|
Roots | ?
|
Marsh calla | 40
|
3
|
5
|
Not edible unless boiled
Raw: irritating Boiled: edible |
?
|
?
|
?
|
?
|
Leaves, Roots | ?
|
Meadsweet | 1
|
0
|
0
|
Edible
Boiled: reduces nausea, reduces pain, anti-inflammatory |
45 days
|
June
|
Jul 15
|
September
|
Flowers, Leaves | Grove, Lake, Meadow, Open Mire, Riverbanks, Spruce Mire, Wetland |
Milkweed | 19
|
2
|
5
|
Edible
In any form: helps poor diet Boiled: sedative Applied: stops bleeding, anti-inflammatory |
?
|
Summer
|
?
|
?
|
Leaves, Milkweed, Roots | ?
|
Mother pipe | 35
|
0
|
0
|
Edible
In any form: increases physical activity, increases appetite, promotes sweating, helps poor diet Boiled: strengthens lungs |
?
|
?
|
?
|
?
|
Flowers, Leaves, Roots | ?
|
Nettle | 2
|
1
|
6
|
Edible
In any form: helps poor diet Boiled: strengthens lungs Applied: stops bleeding |
45 days
|
June
|
Jul 20
|
September
|
Leaves, Seeds | Clearing, Grove, Meadow, Road, Settlement |
Riverpig | 15
|
0
|
0
|
Not edible
In any form: poisonous |
?
|
?
|
?
|
?
|
?
|
?
|
Roseroot | 14
|
0
|
1
|
Edible
Boiled: reduces pain, restores normal health |
?
|
?
|
?
|
?
|
Leaves, Roots | ?
|
Sorrel | 2
|
0
|
2
|
Edible
In any form: increases appetite, cooling remedy |
45 days
|
June
|
Jul 15
|
October
|
Leaves, Seeds | Clearing, Cliff, Meadow, Settlement |
Stonecrop | 8
|
0
|
1
|
Edible
Applied: stops bleeding |
?
|
Summer
|
?
|
?
|
Leaves | Mountain |
Water lily | 15
|
0
|
0
|
Not edible
In any form: poisonous |
?
|
?
|
?
|
?
|
?
|
?
|
Wolf pipe | 15
|
0
|
0
|
Not edible
In any form: poisonous |
?
|
?
|
?
|
?
|
Leaves, Roots | ?
|
Yarrow | 40
|
3
|
5
|
Edible
Boiled: promotes sweating, helps poor diet, restores normal health Applied: stops bleeding, anti-inflammatory |
50 days
|
June
|
Jun 20
|
October
|
Flowers (later), Leaves (first), Seeds | Clearing, Meadow, Road, Settlement |
List of herb effects
- alterative=long term disorder
- analgesic=painkiller
- antiemetic=stop vomit
- antiseptic=clean wounds
- anti-catarrhal=no actual effect in game yet in 3.16
- anti-inflammatory=self explained
- anti-microbial=self explained
- appetizing=self explained
- astringent=topical for bleeding and form barrier
- carminative=no actual effect in game yet in 3.16
- depurative=clean toxin in blood
- diaphoretic=sweat for remove toxin
- gut_irritating=mild poisonous+irritates
- pectoral=strengthen lungs and chest disorder
- poisonous=self explained
- sedative=anti-depressant+hypnotics
- stimulant=increase physical activity
- stomachic=no actual effect in game yet in 3.16
- refrigerant=against fever
- tonic=nourishment
- vulnerary=prevent fester