Difference between revisions of "BAC Installation Guide"

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(added Category for breadcrumb trail)
 
 
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Install Instructions
  
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Recommend backing up your game files.
  
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Note: As the diy_glossary core file (and possibly others) will change this will likely fail a Steam check of the game's installation.
  
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1) download the BAC zip
 +
 +
2) unzip the BAC files to its own directory
 +
 +
3) Locate your Unreal World directory, such as by using Steam's show local files. Tip: you may  want to a shortcut to it.
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 +
4) It is a good idea to store the biy, diy and cookery glossary files.
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5) BAC will have to overwrite a few files so really should back these up and any steam auto-update will affet these files:
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biy_glossary.txt
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diy_glossary.txt
 +
cookery_glossary.txt
 +
 +
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4) Copy the BAC unzipped files and subdirectories into your Unreal World directory. You should see a question to overwrite the diy_glossary (and maybe others) that is to be allowed.
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 +
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6)In the process the BAC truetile subfolder contents should copy into the Unreal World truetile subfolder.
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Special:
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As of this writing modders have limited intereaction with the "build" menus so a work around is needed to allow multiple versions of doing a similiar thing.
 +
The boff_biy_XXX files are meant to be activated when needed then turned off again. This is due to how overlapping recipes currently work. To activate rename the file to remove the "boff_" portion of the name. To store the file rename and restore the the "boff_".
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Be sure to report any bugs or issues on the forums so we can all share in their resolution
 
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[[Category:BAC Mod]]
 
[[Category:BAC Mod]]

Latest revision as of 13:30, 10 October 2022

Install Instructions

Recommend backing up your game files.

Note: As the diy_glossary core file (and possibly others) will change this will likely fail a Steam check of the game's installation.

1) download the BAC zip

2) unzip the BAC files to its own directory

3) Locate your Unreal World directory, such as by using Steam's show local files. Tip: you may want to a shortcut to it.

4) It is a good idea to store the biy, diy and cookery glossary files.

5) BAC will have to overwrite a few files so really should back these up and any steam auto-update will affet these files: biy_glossary.txt diy_glossary.txt cookery_glossary.txt


4) Copy the BAC unzipped files and subdirectories into your Unreal World directory. You should see a question to overwrite the diy_glossary (and maybe others) that is to be allowed.


6)In the process the BAC truetile subfolder contents should copy into the Unreal World truetile subfolder.

Special: As of this writing modders have limited intereaction with the "build" menus so a work around is needed to allow multiple versions of doing a similiar thing. The boff_biy_XXX files are meant to be activated when needed then turned off again. This is due to how overlapping recipes currently work. To activate rename the file to remove the "boff_" portion of the name. To store the file rename and restore the the "boff_".

Be sure to report any bugs or issues on the forums so we can all share in their resolution