Difference between revisions of "Agility"
From UnReal World Wiki
(Removed paragraph claiming that agility is the only stat to affect dodge (Skill). Added Dagger, Sword, Axe, Spear, Club, Flail, Stealth.) |
m (Typo.) |
||
Line 13: | Line 13: | ||
*[[Sword (Skill)|Sword]] | *[[Sword (Skill)|Sword]] | ||
*[[Axe (Skill)|Axe]] | *[[Axe (Skill)|Axe]] | ||
− | *[[Spear (Skill|Spear | + | *[[Spear (Skill)|Spear]] (x2) |
*[[Club (Skill)|Club]] | *[[Club (Skill)|Club]] | ||
*[[Flail (Skill)|Flail]] | *[[Flail (Skill)|Flail]] | ||
[[Category:Stats]] | [[Category:Stats]] |
Revision as of 07:02, 14 January 2017
Agility is one of your character's nine physical stats.
The following skills are governed by this stat: