Difference between revisions of "Object Template"
From UnReal World Wiki
m (Minor edit.) |
(Add tearProtection and remove 'Category:' prefix from bodyPart) |
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| pointProtection = | | pointProtection = | ||
| bluntProtection = | | bluntProtection = | ||
+ | | tearProtection = | ||
| craftSkills = | | craftSkills = | ||
| tools = | | tools = | ||
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<br/> | <br/> | ||
; bodyPart = Example <nowiki>[[:Category:Head]]</nowiki> | ; bodyPart = Example <nowiki>[[:Category:Head]]</nowiki> | ||
− | : Where on the body it is warn, valid locations are [[:Category:Cap]], [[:Category:Face]], [[:Category:Neck]], [[:Category:Shoulder]], [[:Category:Upper Arm]], [[:Category:Chest]], [[:Category:Elbow]], [[:Category:Arm]], [[:Category:Hand]], [[:Categroy:Hip]], [[:Category:Groin]], [[:Category:Thighs]], [[:Category:Knees]], [[:Category:Shins]], [[:Category:Feet]] | + | : Where on the body it is warn, valid locations are [[:Category:Cap|Cap]], [[:Category:Face|Face]], [[:Category:Neck|Neck]], [[:Category:Shoulder|Shoulder]], [[:Category:Upper Arm|Upper Arm]], [[:Category:Chest|Chest]], [[:Category:Elbow|Elbow]], [[:Category:Arm|Arm]], [[:Category:Hand|Hand]], [[:Categroy:Hip|Hip]], [[:Category:Groin|Groin]], [[:Category:Thighs|Thighs]], [[:Category:Knees|Knees]], [[:Category:Shins|Shins]], [[:Category:Feet|Feet]] |
<br/> | <br/> | ||
; weapon = | ; weapon = | ||
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; pointProtection = | ; pointProtection = | ||
; bluntProtection = | ; bluntProtection = | ||
− | + | ; tearProtection | |
− | + | ||
− | + | ||
<br/> | <br/> |
Revision as of 21:15, 11 June 2015
Object Template | ||
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File:Object Template.png | ||
Basic Info | ||
Cultures: | ||
Weight: | ||
Trade Value: | ||
Flammable: |
- cultures = {{Cultures All}},
[[requires::Kuikki-Tribe]] - List of tribes, {{Cultures All}} Actually includes all tribes, so the
[[requires::Kuikki-Tribe]] is redundant.
- weight = Weight in 0.0 lbs
- Weight of a single item
- value =
- Base trade value of the item
- flammable =
- Whether or not it can be burned, simply Yes or No
- burnTime = Example
- 1h 30m
- clothing =
- Whether the item is wearable, Yes or No
- bodyPart = Example [[:Category:Head]]
- Where on the body it is warn, valid locations are Cap, Face, Neck, Shoulder, Upper Arm, Chest, Elbow, Arm, Hand, Hip, Groin, Thighs, Knees, Shins, Feet
- weapon =
- If the item is a weapon, Yes/No
- craftable =
- If the item is craftable, Yes/No
- If it can be crafted.
Combat Values for Weapons, Only appears if weapon is Yes
- combatSkill = Example [[requires::Dagger]]
- Which weapon skill is used with this weapon. valid types are Shield, Dagger, Sword, Club, Axe, Flail, Spear, Bow, Crossbow
- blunt =
- edge =
- point =
- attackBonus =
- defenseBonus =
Levels of Protection: Only appears if Clothing is Yes
- avgProtection =
- warmthProtection =
- edgeProtection =
- squeezeProtection =
- pointProtection =
- bluntProtection =
- tearProtection
- craftSkills = Example [[requires::Hideworking]]
- Skill used in crafting
- tools = [[requires::Broad knife]], {{Axe All}}, <[[Handaxe]]>
- List of required tools
- To list complete groups of types of items use {{<Base Item> All}}
- prefers = [[Handaxe]]
- Indicate preferred tools. Don't add the "requires::" token in this field. This might need some testing but hopefully it works okay.
- ingredients = Example [[requires::Slender Tree Trunk]]
- List of ingredients
- craftTime =
- Time to complete crafting
- finishTime =
- Wait time after finished crafting