Difference between revisions of "Small Knife"
From UnReal World Wiki
(Copied from wikia) |
(I believe the trade value is 24 (as long as it isn't something that was changed in version 3.20)) |
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| cultures = {{Cultures All}} | | cultures = {{Cultures All}} | ||
| weight = 1 | | weight = 1 | ||
− | | value = | + | | value = 24 |
| flammable = No | | flammable = No | ||
| burnTime = | | burnTime = |
Revision as of 07:49, 20 December 2014
Small Knife | ||
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Basic Info | ||
Cultures: | All | |
Weight: | 1 | |
Trade Value: | 24 | |
Flammable: | No | |
Required By: | Alder, Arrow, Birch-bark box, Blunt arrow, Fur Footwear, Fur Leggings, Fur Shirt, Fur cap, Fur cloak, Fur footwear, Fur hood, Fur leggings, Fur mittens, Fur overcoat, Grainflail, Juniper Bow, Leather belt, Leather cap, Leather cuirass, Leather forearm guards, Leather leggings, Leather shin guards, Leather shirt, Leather shoes, Light lever trap, Net, Paw-board fox trap, Pine Tree, Rowan, Shortbow, Skin, Skis, Slender Tree Trunk, Slender tree trunk, Small deadfall trap, Stone Axe, Wooden bowl, Wooden cup, Wooden mug | |
Combat Information | ||
Skill Required: | Dagger | |
Blunt Damage: | 0 | |
Edge Damage: | 1 | |
Point Damage: | 2 | |
Attack Bonus: | None | |
Defense Bonus: | None |
The small knife is more a tool than a weapon, but it is perhaps the best tool of its kind. There is no better choice for delicate cutting work, and it seems the game's tool selection process will favor the small knife, if available, over all other forms of knife for skinning, cookery and crafting applications (as of 3.17). A character who aquires a masterwork small knife will find that the lightweight blade performs admirably for all their knife-based needs.
The Dagger combat skill modifies damage done by small knives, but attacking with them is best left to an absolute last resort.