Difference between revisions of "Eyesight"

From UnReal World Wiki
Jump to: navigation, search
(Removed Foraging as there's no such skill and Axe as eyesight doesn't affect it. Added dodge and shield.)
 
Line 3: Line 3:
 
The following [[Skills|skills]] are governed by this stat:
 
The following [[Skills|skills]] are governed by this stat:
 
*[[Weatherlore (Skill)|Weatherlore]]
 
*[[Weatherlore (Skill)|Weatherlore]]
*[[Foraging (Skill)|Foraging]]
+
*[[Tracking (Skill)|Tracking]] x2
*[[Tracking (Skill)|Tracking]]
+
*[[Dodge (Skill)|Dodge]]
*[[Axe (Skill)|Axe]]
+
*[[Shield (Skill)|Shield]]
 
*[[Bow (Skill)|Bow]]
 
*[[Bow (Skill)|Bow]]
 
*[[Crossbow (Skill)|Crossbow]]
 
*[[Crossbow (Skill)|Crossbow]]

Latest revision as of 06:13, 14 January 2017

Eyesight is one of your character's nine physical stats.

The following skills are governed by this stat:

Eyesight also influence how far you can see on the maps, and how close you have to be to spot the outline of a beast or man in the distance on the wilderness map.