Difference between revisions of "Agility"

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(Removed paragraph claiming that agility is the only stat to affect dodge (Skill). Added Dagger, Sword, Axe, Spear, Club, Flail, Stealth.)
(Changed dagger to knife)
 
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*[[Shield (Skill)|Shield ]]
 
*[[Shield (Skill)|Shield ]]
 
*[[Unarmed (Skill)|Unarmed]]
 
*[[Unarmed (Skill)|Unarmed]]
*[[Dagger (Skill)|Dagger]]
+
*[[Knife (Skill)|Knife]]
 
*[[Sword (Skill)|Sword]]
 
*[[Sword (Skill)|Sword]]
 
*[[Axe (Skill)|Axe]]
 
*[[Axe (Skill)|Axe]]
*[[Spear (Skill|Spear)]] (x2)
+
*[[Spear (Skill)|Spear]] (x2)
 
*[[Club (Skill)|Club]]
 
*[[Club (Skill)|Club]]
 
*[[Flail (Skill)|Flail]]
 
*[[Flail (Skill)|Flail]]
  
 
[[Category:Stats]]
 
[[Category:Stats]]

Latest revision as of 21:06, 8 February 2017

Agility is one of your character's nine physical stats.

The following skills are governed by this stat: