Difference between revisions of "Skills"

From UnReal World Wiki
Redirect page
Jump to: navigation, search
m (Clicking on the "Skills" page just refreshes the page.)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Skill nav}}
+
#REDIRECT:[[Skill]]
A [[skill]] is a measurement of any characters competence in certain set of actions. Skills are crucial to surviving in Unreal World. The three categories for skills are lore & crafting, physical (movement) and combat. There are 13 lore & crafting skills, four physical skills and 11 combat skills.
+
 
+
==Using skills==
+
 
+
You can view the skills screen by pressing {{key|s}}. Each skill is represented by a letter of the alphabet, and in addition to using them from the skills interface, you can press down {{key|Alt}} and the corresponding letter to begin using a certain skill, such as {{key|Alt}}+{{key|a}} to begin using your [[agriculture]] skill.
+
 
+
==Improving skills==
+
 
+
Skills can be improved with practice, and you can improve your skills even if you don't succeed at your task because you can learn from your mistakes. The character's [[attribute]]s determine how easy it is for the player to increase each skill and how their initial proficiency in those skills is, in addition to selecting five skills to increase during [[character creation]].
+
 
+
Certain tasks are more "educational" than others. For example, the character will learn more about [[timbercraft]] by making [[board]]s than by chopping [[firewood]]. Skill gain over a single day is limited, so a skill must be practiced constantly and over many days to improve it.
+
 
+
If your skill is less than 5%, it counts as being 5% and if it is greater than 95% it counts as being 95% because a beginner can have some luck and even an expert can make a mistake. Also, the lower the skill mastery level is the faster the skill will raise upon successful usage. It takes far less effort to go from 6% to 7% than from 76% to 77%.
+
 
+
If you would like to have additional time away from studying to improve your skills, visit [https://fixgerald.com/ https://fixgerald.com/] and get your writing checked for plagiarism absolutely free.
+
 
+
If you cancel your task before completing it (for example, canceling [[fishing]] progress halfway through or decide not to make boards after all), the skill will not increase.
+
 
+
==List of skills==
+
 
+
===Lore & craft===
+
* [[Agriculture]] – improved by [[Intelligence]], [[Dexterity]], [[Endurance]] and [[Will]], allows harvesting of all sorts of [[plant]]s for their useful components like produce or fibre
+
* [[Building (skill)|Building]] – improved by [[Strength]], [[Touch]] and [[Intelligence]], allows faster construction of various [[buildings]]
+
* [[Cookery]] – improved by [[Smell/Taste]] (x2) and Touch, increases the odds of preparing higher [[quality]] [[food]]
+
* [[Herblore]] – improved by Smell/Taste, Touch and Intelligence, required to reliably identify [[herb]]s
+
* [[Fishing]] – improved by [[Dexterity]] Touch and Will, increases the odds of catching [[fish]]
+
* [[Hideworking]] – improved by Dexterity (x2), Smell/Taste, Touch, required to maintain the quality of the skin while it's being processed
+
* [[Timbercraft]] – improved by Strength, Dexterity and [[Agility]], allows faster timbercraft processes and improves quality of applicable products like [[board]]s
+
* [[Physician]] – improved by Touch (x2), Intelligence and Will, increases the odds of successfully treating [[injury|injuries]]
+
* [[Trapping]] – improved by Dexterity, Touch and Intelligence, increases the odds of successfully catching animals in [[trap]]s
+
* [[Tracking]] – improved by [[Eyesight]] (x2), [[Hearing]] and Smell/Taste, increases visibility and detection of tracks and how accurately the character can read them
+
* [[Weatherlore]] – improved by Eyesight, Smell/Taste, Touch and Intelligence, influences the ability to predict weather for current time of day and coming night or day
+
* [[Textilecraft]] – improved by Dexterity (x2) and Eyesight, increases the ability to process textiles such as [[yarn]]
+
* [[Carpentry]] – improved by Dexterity and Touch, increases the ability to process wooden items, utensils and tools
+
 
+
===Physical===
+
* [[Skiing]] – improved by [[Dexterity]] and [[Agility]] (x2), influences how [[fatigue]]d the character becomes while skiing
+
* [[Stealth]] – improved by Agility, [[Touch]] and [[Will]], increases the character's ability to stay hidden and unnoticed while sneaking
+
* [[Climbing]] – improved by [[Strength]], Dexterity, Agility and Touch, influences the odds of successfully climbing steep [[terrain]] up and down and up [[tree]]s
+
* [[Swimming]] – improved by Strength, [[Endurance]] and Agility, influences how much fatigue is accumulated while swimming in deep water
+
 
+
===Combat===
+
* [[Dodge]] – improved by [[Agility]], [[Speed]] and [[Eyesight]], increases the odds of dodging attacks
+
* [[Shield (skill)|Shield]] – improved by [[Strength]], Agility, [[Dexterity]] and Eyesight, increases the odds of blocking attacks effectively
+
* [[Knife (skill)|Knife]] – improved by Dexterity, Agility and [[Touch]], affects accuracy and damage with [[knives]]
+
* [[Sword (skill)|Sword]] – improved by Strength, Dexterity and Agility, affects accuracy and damage with [[swords]]
+
* [[Club (skill)|Club]] – improved by Strength (x2) and Agility, affects accuracy and damage with [[clubs]]
+
* [[Axe (skill)|Axe]] – improved by Strength and Agility, affects accuracy and damage with [[axes]]
+
* [[Flail (skill)|Flail]] – improved by Strength, Agility, Dexterity, Touch and Agility, affects accuracy and damage with [[flails]]
+
* [[Spear (skill)|Spear]] – improved by Strength and Agility (x2), affects accuracy and damage with [[spears]]
+
* [[Bow (skill)|Bow]] – improved by Strength, Dexterity and Eyesight, affects accuracy and damage with [[bows]]
+
* [[Crossbow (skill)|Crossbow]] – improved by Dexterity, Eyesight and Touch, affects accuracy damage with [[crossbows]]
+
* [[Unarmed]] – improved by Agility, Speed and Strength, affects accuracy and damage with unarmed attacks
+
 
+
== Gallery ==
+
 
+
<gallery>
+
File:Game Encyclopedia skills.png|[[UnReal World Encyclopedia|In-game encyclopedia]] overview of skills
+
</gallery>
+
 
+
== See also ==
+
*[[Attribute]]s
+
*[[Status]]
+
 
+
[[Category:Gameplay]]
+
[[Category:Skill]]
+

Latest revision as of 07:55, 12 February 2023