Difference between revisions of "Spell"

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== Legacy rituals==
 
== Legacy rituals==
In older versions of the game, Ritual was a skill available to player character, and following rituals were available as incantations in addition to many unlisted magic means.
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In older versions of the game, Ritual was a skill available to player character, and many existing spells were available as "[[legacy rituals|rituals]]" in addition to the unlisted magic means.
  
* [[Oath of Iron]] : makes weapon stronger
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==See also==
* [[Hunting Incantation]] : increase tracking skill by 30% for the rest of the day
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*[[Sage]]
* [[Fisherman's Request for a Catch]] : increases fishing skill by 30% for some hours
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* [[Fisherman's Sacrifice for a Catch]] : increases standing with spirits
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* [[General Sacrifice]] : increases standing with spirits
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* [[Sacrifice For a Newly Killed Animal]] : increases standing with spirits
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* [[Permission to Fell a Tree]] : lowers piety cost of chopping down trees
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* [[Greet the Supernatural Guardian]] : increases standing with spirits, can only be done once per region per month
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* [[Blood-Staunching Prayer]] : temporarily increase physician skill by 30%
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* [[Blood-Staunching Incantation]] : makes your wounds stop bleeding
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* [[Banish the Evil Water Spirit]] : temporarily increase swimming skill by 30%
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* [[Hunter's Request to Catch a Fox]] : spawns a fox somewhere nearby
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* [[Safety of the Night]] : decrease chance of getting encounter while asleep?
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* [[Favourableness of the Trap]] : makes animals more likely to go into your trap
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* [[Permission to Sleep]] : decrease chance of getting encounter while asleep?
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* [[The Origin of Fire]] : makes you likely to succeed at next attempt to light fire, decreases [[karma|standing with spirits]] by a lot.
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[[Category:Spells]]
 
[[Category:Spells]]

Revision as of 13:51, 23 May 2022

Spells are both a way to communicate with the otherwordly beings such as spirits, and to affect to the mundane environment with magical means. There are spells to seek favour in hunting and fishing, sacrificies to keep the nature spirits pleased, means to follow in order to assure ones livelihood, and so on. The ways how the unseen can affect the tangible world are numerous and varied.

Spells and magic means, sometimes referred to as rituals, allow players to keep supernatural guardians of the spirit world satisfied and to influence their odds at succeeding in many tasks. All characters start the game with knowledge to perform a general sacrifice, as well as knowledge of the bear skull rite in addition to two other spells. Characters are also capable of many rites and magic means even if they are not listed in the Spells and magic means interface, and characters are always affected by their standing with spirits even when performing mundane tasks and generally living their life. Magic is not a separate element of Unreal World, but intricately part of it.

Most spells and magic means are taught by people in the Unreal World as reward for assisting them in quests. Some spells are made available to the player only during specific quests, and a few spells can only be used effectively as part of a quest.

Spells and magic means

Spells and magic means interface can be opened by pressing the F4 key and provides the player with list of available rituals. All players begin the game with knowledge of general sacrifice, bear skull rite, and two additional spells available to their culture.

The names of spells in the interface are given with either green and yellow text. Spells listed in green colour consist of immediate invocations or rituals that may or may not have their own sub-interactions such as choosing an appropriate item when performing general sacrifice.

Spells listed with yellow colour are performed through mundane simple or complex actions and items, such as pushing a bear's skull to lone pine tree to ensure proper circulation of its spirit to the afterlife or wearing specific type of mittens for improved effectiveness during hunting. Most of these spells can be practiced or performed even when the character has no knowledge of them.

List of incantations

These invocations can be initiated from the interface and are available at all times, even when their use would be inappropriate.

List of magic means

These are the rituals performed with mundane actions and circumstances. Some magic means are only available or needed during specific quests.

Legacy rituals

In older versions of the game, Ritual was a skill available to player character, and many existing spells were available as "rituals" in addition to the unlisted magic means.

See also