Difference between revisions of "Agility"
From UnReal World Wiki
(Removed paragraph claiming that agility is the only stat to affect dodge (Skill). Added Dagger, Sword, Axe, Spear, Club, Flail, Stealth.) |
(Changed dagger to knife) |
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*[[Shield (Skill)|Shield ]] | *[[Shield (Skill)|Shield ]] | ||
*[[Unarmed (Skill)|Unarmed]] | *[[Unarmed (Skill)|Unarmed]] | ||
− | *[[ | + | *[[Knife (Skill)|Knife]] |
*[[Sword (Skill)|Sword]] | *[[Sword (Skill)|Sword]] | ||
*[[Axe (Skill)|Axe]] | *[[Axe (Skill)|Axe]] | ||
− | *[[Spear (Skill|Spear | + | *[[Spear (Skill)|Spear]] (x2) |
*[[Club (Skill)|Club]] | *[[Club (Skill)|Club]] | ||
*[[Flail (Skill)|Flail]] | *[[Flail (Skill)|Flail]] | ||
[[Category:Stats]] | [[Category:Stats]] |
Latest revision as of 21:06, 8 February 2017
Agility is one of your character's nine physical stats.
The following skills are governed by this stat: