Difference between revisions of "Squirrel"
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Revision as of 10:36, 2 November 2015
Squirrel | ||
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Basic Info | ||
Type: | Land Mammal | |
Regions: | ' | |
Terrain: | ' | |
Skin: | {{{skin}}} | |
Statistics | ||
Weight: | ' | |
Speed: | ' | |
Movement Types: | Walk | |
Health: | ' | |
Hunting Information | ||
Best Weapon: | ' | |
Trap Type: | Light lever trap | |
Bait: | ' | |
Armor Protection | ||
Average: | ' | |
Warmth: | ' | |
Tear: | ' | |
Edge: | ' | |
Squeeze: | ' | |
Point: | ' | |
Blunt: | ' | |
Butcher Yield | ||
Butcher: | {{{butcher}}} | |
Used As Bait For: | Lynx |
Small and flighty, squirrels are often the first prey of many players. Squirrels will attempt to dodge player attacks by climbing into trees, but they can be knocked down from them. One of the most common ways of knocking squirrels out of trees for early players is throwing rocks as rocks are easy to aquire and have no value.
In early game squirrel is one of the easiest and safest meats to aquire (besides fishing) as squirrels do not fight back and are very weak. If you manage to cripple a squirrel it is already as good as dead as you can kick or punch it to death.
A squirrel provides 1 cut of meat, and 0.2 lbs of hide. Squirrel skins become furs when tanned. The fur of a single squirrel cannot create any article of clothing because it is so small. If you are able to aquire more than 1 lb of squirrel fur you can create cord or a bandage.