Difference between revisions of "Net"
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− | [[ | + | {{Infobox Object |
+ | | cultures = | ||
+ | | weight = | ||
+ | | value = 24 | ||
+ | | flammable = | ||
+ | | burnTime = | ||
+ | | weapon = | ||
+ | | clothing = | ||
+ | | craftable = Yes | ||
+ | | combatSkill = | ||
+ | | blunt = | ||
+ | | edge = | ||
+ | | point = | ||
+ | | attackBonus = | ||
+ | | defenseBonus = | ||
+ | | craftSkills = | ||
+ | | tools = {{Knife All}}, [[Netting needle]] (optional but will speed the process) | ||
+ | | prefers = | ||
+ | | ingredients = 900 ft [[requires::Textilecraft|Yarn]], 60 ft [[requires::Cord]], 8 [[requires::Rock]], 0.5 lb [[requires::Bark]] | ||
+ | | craftTime = | ||
+ | | finishTime = | ||
+ | }} | ||
− | Nets are useful tools for fishing. They function like a [[Trapping (Skill)|trap]] for [[Fishing|fishing]]; one simply needs to set a net with the [[Fishing (Skill)|fishing skill]] menu and leave it for a few days, then come back to check it. Fish are usually caught after 1-2 days of leaving the net out. However, leaving it for slightly longer than 2 days causes the fish inside to rot, forcing the player to reset the trap. Nets can catch many low-quality [[fish]] such as [[Roach|roaches]] or [[Perch|perches]], | + | Nets are useful tools for fishing. They function like a [[Trapping (Skill)|trap]] for [[Fishing|fishing]]; one simply needs to set a net with the [[Fishing (Skill)|fishing skill]] menu and leave it for a few days, then come back to check it. Fish are usually caught after 1-2 days of leaving the net out. However, leaving it for slightly longer than 2 days causes the fish inside to rot, forcing the player to reset the trap. Nets can catch many low-quality [[fish]] such as [[Roach|roaches]] or [[Perch|perches]], or one or two larger fish like [[salmon]] or [[trout]]. Nets must be set in deep water. |
− | Nets | + | Nets can be made by the player as of version 3.81. This process requires large quantities of materials and is extremely time-consuming, but can be interrupted at will and continued over several days. Netmaking requires a solid support, and thus must be conducted next to an object such as a [[wall]], [[table]], [[bench]], or [[tree]]. Due to the cost in time and materials, in most cases it is more efficient to trade for nets. |
− | Nets will wear out over time, but it is a very slow process. You can see a bar behind the net, when | + | Player will also start with 2 nets if they choose the "I want to be a fisherman" starting scenario. This makes it extremely useful, since nets are usually the only thing you will need to get an abundance of food at the start. |
+ | |||
+ | Nets will wear out over time, but it is a very slow process. You can see a bar behind the net, when it's in your inventory, showing its status. Players can repair nets as of 3.81. But until you really can't use a net anymore, it has payed out itself lots of times. | ||
+ | |||
+ | == Starting scenarios == | ||
+ | |||
+ | If you choose the ''[[Scenario#I_Want_to_be_a_Fisherman|I Want to be a Fisherman]]'' starting [[Scenario|scenario]], you will receive a [[Fishing Rod|fishing rod]] and 2 fishing nets at the start of the game. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
+ | File:Net.png|A net | ||
File:Fishingwithnets.png|Some nets. Note the distance from the shore. | File:Fishingwithnets.png|Some nets. Note the distance from the shore. | ||
+ | File:Nets on shore 3.52.png|Nets resting on the shore, before deployment in deeper water ''(ver. 3.52)'' | ||
+ | File:Nets.png|Character on the shore after laying nets in water ''(a pre-3.30 release)'' | ||
</gallery> | </gallery> | ||
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[[Category:Tool]] | [[Category:Tool]] | ||
[[Category:Fishing tools]] | [[Category:Fishing tools]] | ||
+ | [[Category:Craftable item (base game)]] |
Latest revision as of 13:43, 22 October 2024
Net | ||
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| ||
Basic Info | ||
Cultures: | ||
Weight: | ||
Trade Value: | 24 | |
Flammable: | ||
Crafting Information | ||
Skills Required: | ||
Tools Required: | Knives, Netting needle (optional but will speed the process) | |
Prefers: | ||
Ingredients: | 900 ft Yarn, 60 ft Cord, 8 Rock, 0.5 lb Bark | |
Craft Time: | ||
Finish Time: |
Nets are useful tools for fishing. They function like a trap for fishing; one simply needs to set a net with the fishing skill menu and leave it for a few days, then come back to check it. Fish are usually caught after 1-2 days of leaving the net out. However, leaving it for slightly longer than 2 days causes the fish inside to rot, forcing the player to reset the trap. Nets can catch many low-quality fish such as roaches or perches, or one or two larger fish like salmon or trout. Nets must be set in deep water.
Nets can be made by the player as of version 3.81. This process requires large quantities of materials and is extremely time-consuming, but can be interrupted at will and continued over several days. Netmaking requires a solid support, and thus must be conducted next to an object such as a wall, table, bench, or tree. Due to the cost in time and materials, in most cases it is more efficient to trade for nets.
Player will also start with 2 nets if they choose the "I want to be a fisherman" starting scenario. This makes it extremely useful, since nets are usually the only thing you will need to get an abundance of food at the start.
Nets will wear out over time, but it is a very slow process. You can see a bar behind the net, when it's in your inventory, showing its status. Players can repair nets as of 3.81. But until you really can't use a net anymore, it has payed out itself lots of times.
Starting scenarios
If you choose the I Want to be a Fisherman starting scenario, you will receive a fishing rod and 2 fishing nets at the start of the game.