Quest

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Quests are issued to the player character by NPCs of UnReal World. The tasks involved range from collecting branches to fighting robbers. Quests are received by either having a conversation (capital case C) to the quest giving NPC, or, if the quest giver believes his quest urgent, they might approach the adventurer themselves. Information about all received quests, both finished and unfinished, can be found by pressing F2. Quests and quest related areas will also marked in the adventurers world map accessed by pressing F6. There's also always a reward for completing a quest.

General tips

All quest related discussion options are under the option "Greet".

Many quests have an area for the adventurer to search for whatever it is that was requested. In these situations adventurers are reminded that climbing a tree (Alt+l) gives a good view of the surrounding area, and that one should look further than one's immediate surroundings (Ctrl+- or scrolling with mousewheel).

If one expects to find tracks in the quest related area, they can also be looked for (Alt+t) from the zoomed-out map. Finding the tracks this way is not guaranteed however.

If one is searching for a wounded adventurer's shelter, a good strategy would be to track (Alt+t) the animal in the quest description from the zoomed out map. Track each tile on the wilderness map which fits the adventurer's description. Once one has found tracks of the animal (bear, wolf, etc.), they should enter that local tile and climb a nearby tree (Alt+l) and look around locally (Ctrl+-). Only once the shelter is discovered locally, it will appear on the wilderness map.

Quests and quest specific information

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