Difference between revisions of "Dexterity"
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(Removed Spear, Axe, Club, Unarmed, Survival. Added Agriculture, Trapping.) |
(Changed dagger to knife) |
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*[[Climbing (Skill)|Climbing]] | *[[Climbing (Skill)|Climbing]] | ||
*[[Skiing (Skill)|Skiing]] | *[[Skiing (Skill)|Skiing]] | ||
− | *[[ | + | *[[Knife (Skill)|Knife]] |
*[[Sword (Skill)|Sword]] | *[[Sword (Skill)|Sword]] | ||
*[[Shield (Skill)|Shield]] | *[[Shield (Skill)|Shield]] |
Latest revision as of 21:06, 8 February 2017
Dexterity is one of your character's nine physical stats.
The following skills are governed by this stat:
- Agriculture
- Carpentry
- Fishing
- Hideworking (x2)
- Timbercraft
- Trapping
- Climbing
- Skiing
- Knife
- Sword
- Shield
- Flail
- Bow
- Crossbow
As one can tell from the length of the list, Dexterity influences almost half the skills used in the game.