Difference between revisions of "Dodge"
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Dodging Rain (Talk | contribs) |
(Corrected stats that affect this skill. Clarified training paragraph.) |
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− | Dodge skill is used by the player during [[combat]], to try to [[evade]] the attacks of the enemy. The skill is | + | Dodge skill is used by the player during [[combat]], to try to [[evade]] the attacks of the enemy. The skill is affected by the [[agility]], [[speed]] and [[eyesight]] of the player, and it cannot be selected as a starting skill during the [[Character Creation|character creation]]. |
− | Dodging is trained by utilizing the dodge defense | + | Dodging is trained by utilizing the dodge defense during combat. This can be dangerous, however, depending on who or what is doing the attacking and it's highly recommended to wear armor to cushion the impacts when you get hit. One of the better sparring opponents is a hostile human with all of their weapons dropped as unarmed combat does too little damage to go through armor. |
Revision as of 22:57, 6 February 2017
Crafting skill |
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Dodge skill is used by the player during combat, to try to evade the attacks of the enemy. The skill is affected by the agility, speed and eyesight of the player, and it cannot be selected as a starting skill during the character creation.
Dodging is trained by utilizing the dodge defense during combat. This can be dangerous, however, depending on who or what is doing the attacking and it's highly recommended to wear armor to cushion the impacts when you get hit. One of the better sparring opponents is a hostile human with all of their weapons dropped as unarmed combat does too little damage to go through armor.