Difference between revisions of "Quality"
From UnReal World Wiki
(Created page with " Default (for items without special names, as below): poor, inferior, decent, fine, perfect Weapons: crude, rough, decent, fine, masterwork Arrows: curved, rough, decent, fi...") |
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Fresh animal skin and Fur : | Fresh animal skin and Fur : | ||
− | ragged, harsh, decent, fine, superior | + | ragged, harsh, decent, fine, superior |
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+ | Carcass and corpse: | ||
+ | decent, harmed, torn, hacked, mangled, grisly | ||
(A "decent" quality item will not show its quality in the item name.) The highest grade is worth 1.5 the price of decent. Fine is worth 1.25, rough 0.5. The lowest grade is not accepted for trades. | (A "decent" quality item will not show its quality in the item name.) The highest grade is worth 1.5 the price of decent. Fine is worth 1.25, rough 0.5. The lowest grade is not accepted for trades. |
Revision as of 22:56, 24 May 2016
Default (for items without special names, as below): poor, inferior, decent, fine, perfect
Weapons: crude, rough, decent, fine, masterwork
Arrows: curved, rough, decent, fine, superior
Clothing: crude, rough, decent, fine, masterwork
Containers: leaky, rough, decent, fine, beautiful
Food: awful, bland, decent, tasty, delicious
Fresh animal skin and Fur : ragged, harsh, decent, fine, superior
Carcass and corpse: decent, harmed, torn, hacked, mangled, grisly
(A "decent" quality item will not show its quality in the item name.) The highest grade is worth 1.5 the price of decent. Fine is worth 1.25, rough 0.5. The lowest grade is not accepted for trades.