Difference between revisions of "Will"

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(Added Physician and Stealth. Removed Timbercraft.)
 
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The following [[Skills|skills]] are governed by this stat:
 
The following [[Skills|skills]] are governed by this stat:
 
*[[Agriculture (Skill)|Agriculture]]
 
*[[Agriculture (Skill)|Agriculture]]
*[[Ritual (Skill)|Ritual]]
 
 
*[[Fishing (Skill)|Fishing]]
 
*[[Fishing (Skill)|Fishing]]
*[[Woodcarving (Skill)|Woodcarving]]
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*[[Physician (Skill)|Physician]]
 +
*[[Ritual (Skill)|Ritual]]
 +
*[[Stealth (Skill)|Stealth]]
  
  
 
Will also seems to influence your ability to force yourself to eat raw meat/fish (which you'll throw up shortly after), and your ability to stay awake when exhausted.
 
Will also seems to influence your ability to force yourself to eat raw meat/fish (which you'll throw up shortly after), and your ability to stay awake when exhausted.
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[[Category:Stats]]

Latest revision as of 06:27, 14 January 2017

Will is one of your character's two personality stats.

The following skills are governed by this stat:


Will also seems to influence your ability to force yourself to eat raw meat/fish (which you'll throw up shortly after), and your ability to stay awake when exhausted.