Difference between revisions of "Dodge"
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Dodge skill is used by the player during [[combat]], to try to [[evade]] the attacks of the enemy. The skill is mostly affected by the [[Agility]] of the player, and it cannot be selected as a starting skill during the [[Character Creation|character creation]]. | Dodge skill is used by the player during [[combat]], to try to [[evade]] the attacks of the enemy. The skill is mostly affected by the [[Agility]] of the player, and it cannot be selected as a starting skill during the [[Character Creation|character creation]]. | ||
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+ | Dodging is trained by utilizing the dodge defense though this can be potentially dangerous depends on who is attacking and is highly recommended to wear armor to cushion the impact when you get hit. One of the better sparring is probably a human with all of their weapons dropped) as unarmed combat does too little damage to go through armor. |
Revision as of 04:03, 16 June 2015
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Dodge skill is used by the player during combat, to try to evade the attacks of the enemy. The skill is mostly affected by the Agility of the player, and it cannot be selected as a starting skill during the character creation.
Dodging is trained by utilizing the dodge defense though this can be potentially dangerous depends on who is attacking and is highly recommended to wear armor to cushion the impact when you get hit. One of the better sparring is probably a human with all of their weapons dropped) as unarmed combat does too little damage to go through armor.