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[Fixed - persists in 3.84.2] Fire on water
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Topic: [Fixed - persists in 3.84.2] Fire on water (Read 4961 times)
[Fixed - persists in 3.84.2] Fire on water
dangerousbrick
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«
on:
May 13, 2024, 09:23:10 PM »
I was fighting a Njerp camp, hiding behind a rock in the sea and shooting my crossbow. When I was done, I turned around and saw fire burning on water. Were they shooting flaming arrows or is this a bug?
«
Last Edit: June 06, 2024, 07:20:13 PM by Sami
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Re: Fire on water
Sami
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Reply #1 on:
May 14, 2024, 09:11:09 AM »
Bug it is.
At first I suspect there might have been an NPC lighting a fire somewhere, but then the location had gotten corrupt for some reason.
Did you happen to have human companions around, or somewhere nearby?
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Sami
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Re: Fire on water
dangerousbrick
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Posts: 18
Total likes: 14
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Reply #2 on:
May 15, 2024, 05:23:14 PM »
No companions, just some animals on a nearby island. I'm playing with mods, but as far as I understand they shouldn't affect stuff such as making fire.
Here's the save file:
https://mega.nz/file/69ZxxK7Z#l74FddLRSGsTMF1RjBmopUxG4MC5pT3oL7fmDqI-UJs
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Re: Fire on water
Sami
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Reply #3 on:
May 17, 2024, 11:08:29 AM »
Thanks for the save. I'll check even though the issue mechanicsm is hard to find unless it keeps happening again during the test play.
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Sami
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Re: Fire on water
Sami
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Reply #4 on:
June 06, 2024, 07:19:56 PM »
Now I believe the mechanism for this issue is found and fixed.
And while fixing it I came into conclusion that the
"double fire" bug
was a result of the same glitch.
The bug originated from a condition where NPC had decided the coordinates for building a fire. They reached the location and started building the fire, but at that point the coordinates got corrupt and the when the fire was lit it was set at these corrupt coordinates. In this case it was set on the water.
Fixed - persists in 3.84.2
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Sami
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