Topic: What makes enemy fall unconscious?  (Read 8332 times)


werepacman

« on: July 17, 2023, 06:16:52 PM »
1. Uncounsious enemy is a good thing.  ;D But what encreases chanses of enemy fall unconscious?
Amount of damage, previous fatigue, targeting head, blunt damage type?

2. Does knife skill effects depth of cut on unconscious enemy?
Amount of bleeding or damage?
« Last Edit: July 17, 2023, 06:21:54 PM by werepacman »

PALU

« Reply #1 on: July 18, 2023, 09:07:42 AM »
1. It should be the same things that cause the PC to fall unconscious:
- Injuries
- Fatigue
- Blood loss
- Shock (I had one character that tended to faint when injured. The last time was a bite to the hand by a wolf, something the character never woke up from, presumably because the wolf wouldn't stop the assault at that point).

The two first factors add up in some manner, but while you're rendered immobile at 100% penalty, you don't fall unconscious at that threshold.

Blood loss also factors in together with the other factors in some manner (a character can faint due to blood loss but wake up still bleeding).

I don't know if head trauma provides an increased risk of unconsciousness.

2. Weapon skill affects the outcome of weapon attacks, so a higher skill should increase the chance of an attack resulting in a more serious injury. Attacking an unconscious creature with a melee attack results in a guaranteed hit, and the target doesn't exactly have a wealth of factors to reduce the damage roll.

JP_Finn

« Reply #2 on: August 04, 2023, 12:30:55 AM »
High Will resists loss of consciousness, lower Will makes it more prone for one to lose consciousness/fall asleep when 'ready to drop'.

At least blunt damage to head has higher chances of knocking someone out. I'm not certain if point/edge attacks effect.