// Tasks will be always aborted when you get hit or injured. In addition, these settings
// are used to prompt an abort when new creatures enter your view or turn hostile on you.
// There are separate settings for humans and animals.
//
// NO - never prompt to abort if these creatures enter your view
// YES - always prompt to abort task if these creatures enter your view
// HOSTILE - prompt to abort only if this kind of hostile creatures enter your view
[TASK_ABORT_ANIMALS:YES]
[TASK_ABORT_HUMANS:HOSTILE]
[TASK_ABORT_BIRDS:NO] <----------------- something like this would be greeeeaatt!!