It seems with the more recent releases that clothes don't degrade fast enough when damaged in combat. I haven't really had to repair any of my current characters clothing, aside from his shoes. Birch bark shoes seem to fall apart pretty quick but other than that footwear doesn't seem to degrade fast either, but footwear still degrades faster than the rest of my current characters armor who engages in combat pretty often. I suggest that this be bumped up a bit, particularly for linen/nettle items. I also think the current situation opens up somewhat of an exploit-
Protection values of degraded items. Right now, it appears that if an item has protection level of 2, it will maintain that protection level until it has degraded to 50% or less. This means that stacking linen/wool/nettle can be done with significant weight reduction. Items with protection value of 3 seem unaffected by degradation of less than 33%. I don't think this is bad per se, but with clothes not degrading quickly you can just use up some of your clothes for bandages/cords and just have lighter versions with the same protection. If clothes degraded faster then 1 or 2 hits in combat could significantly reduce the protections of your almost half worn clothes so this wouldn't really be viable.
Edit: Also should probably add a chance for clothes to degrade in quality when you repair. With masterwork fur/leather you can use for cords and get fine cords then just repair with normal leather.