Topic: Physician skill healing party members  (Read 6959 times)


Jakob

« on: November 02, 2019, 01:40:00 PM »
Hi!

So I'm currently doing some winter protecting from raiding njerps with a few party members. I was thinking, instead of letting party members heal automatically maybe u would need the physician skill? Then ppl would need to choose if they want to make themselves a beefy character or if they boost their physician skill and aim to get help from others, perhaps?

 

Sami

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« Reply #1 on: April 28, 2020, 03:49:05 PM »
It's not good to make NPCs completely dependant on character's physician skill - they have it also in their own skills galore. But importance of character's physician skills is already featured to some extent as you can use it to treat bleeding wounds of your companions. Some of these can be the kind of wounds which NPCs don't always necessarily manage to stop by themselves. Other physician processes could be also extended to allow treating NPCs (and pets), and that would be interesting indeed.
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anything