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Re: Kaumolaiset to drik Board makeing GET RICH FAST Beyond the previous argument, my suggestion to edit the guide would be to specifically NOT lower axe skill among the weapon skills, as the higher your axe/timbercraft skills, the more likely you are to spawn with one or more axes. Also, combat will occasionally knock the spear out of your hands, and if your axe skill is decent it can be faster to switch to the handaxe you should always carry anyway and get fighting one turn sooner.

And I consider combat to be the fastest way to make money anyway, one Njerp gives enough loot (if you don't keep any) to buy a cow and enough food to tide you over while you make wooden bowls for milk. An entire squad of bandits (foolish to fight without a save scum/heavy armor looted from Njerps, but I start about half of my characters on Here Be Robbers! and only keep playing with them if they successfully kill all enemies in that first fight) gives enough to set you up with a pretty much full set of gear, almost without trading.

August 19, 2017, 02:17:37 AM
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Re: What's Going On In Your Unreal World? Two robbers appear from nowhere and knock me out unconscious with only two hits and was well-armored, I take a look at the injuries and I discover a deep cut to the neck... I guess the long mail cowl I were wearing was made of paper because the severity bar is almost full to the point it could have been "Your neck has been cut in half", my PC almost had a year and was carrying some masterwork gear with me for a trade travel and the fact I got no warning (I didn't move adjacent to them in the world map) made me ragequit and quit living... Still I had a large stock of sorted furs and tools in home but there is something about in NPC robbers I find infuriating, dying to a bear or njerpez is one thing but losing your hard-earned stuff is aggravating...

I find ridiculous how numerous they are, no matter if their equipment is basic (handaxes, knives) or their skill is low they don't seem to flee if you kill one of their buddies or severely injure one of them and at the end they'll manage to knock you out soon or later, I wish there is a way to remove them in my playthroughts since I have more a lone wolf playstyle. Here in the UnReal World: more guys > gear & skill.

Time to drink some heather beverage for that swelling neck...

/EndRant/

December 27, 2017, 11:18:30 PM
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Re: What's Going On In Your Unreal World? during a trading trip while i was a huge weight pentalty i finally fucking killed some robbers take that you fuckers thats for my long bow!
April 30, 2021, 06:32:56 AM
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Re: Will robbers etc steal low quality items? What I believe is that the robbers will take high value items. While they might not take a rough knife from you, don't think twice if they'll take your rough mail hauberk. They might let you keep your fine wooden cup.

When I suspect, or know from a quest, that there are robbers about, I go switch gear to rough/decent. When I find the robbers, I'll let them take what they will, then go raise a posse, arm up and go slaughter every single one of the robbers.

May 21, 2024, 06:24:16 PM
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Re: Will robbers etc steal low quality items? I managed to get a paddle in the version before it was implemented that you could make boardsd with a stone axe:

On the island in the summer there are nettles growing. Harvest all of them, and plant their seeds, and process the fibers for yarn and then cord and then rope. Try to get perfect or fine yarn and mix only those into cords. If you can get a fine nettle rope, you will be able to make a fine stone axe, and with a fine stone axe, you can make boards. There won't be enough nettles in the first year for this, but by the second year, there will be, if you plant a lot of them in spring.

Also practice swimming near the shore -- if you can train up to 100 swimming then you might be able to get to land faster than the nettles plan. Figure out how many tiles you can swim by swimming along the shore of your island, it will vary depending on endurance, then zoom out and consider your options. Always stop swimming before your fatigue is equal to your swimming skill, and stay just one step away from safety while training it.

It may also happen that when winter comes, the sea ice will freeze and you'll be able to get to a bigger island, or even the mainland.

May 21, 2024, 08:49:25 PM
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Re: Will robbers etc steal low quality items? I've had robbers not take low value low quality items. Like Plotinus, I gear up in a beggar outfit (low quality clothing and weapons) when looking for robbers, so I'm not losing anything important if they do take something.

In my remote island starts I've managed to train up swimming to 100 (or very close to it) and do island hopping swimming until I've reached inhabited islands where you've got the resources to make a paddle (this was when it was outright impossible to make a paddle with a stone axe).
I'm not saying I haven't failed (starvation early on is a huge risk), but I've never been stuck until winter (but note that there are only a small number of days when the water is warm enough for long distance swimming). Ice during the winter wouldn't help either, because I've started far out in the archipelago where there's open water between the islands.

Also, if you do such a start, start your swimming training as early as possible, even if it means you get chilled down. You need all the training you can get so you're ready when it's warm enough.

Also note that you can swim with a small amount of clothing and carry a small amount of items without suffering a penalty.

May 22, 2024, 08:44:22 AM
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Re: Hacks for Super Easy Play and or the Power Gamer (spoiler alert) The easiest hack for super easy play or power gaming is just making a Fishing character with high Fishing skill and "I WANT TO BE A FISHERMAN" scenario and using nets everyday. You will never starve.
June 30, 2024, 09:45:13 PM
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Re: Does Knife/Club Skill affect crafting? It doesn't, it's just one skill per activity. The quality of the knife of club (fine, superior, etc.) can affect it though.

The only exception that I know of is that you can train flail skill by threshing crops with the agriculture skill, but neither skill affects the amount of plants you get

August 03, 2024, 08:32:10 PM
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