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Re: What's Going On In Your Unreal World? Following a fairly peaceful first two years in the URW, my Finn decided to spice things up a little and wreak genocide upon the Njerps.  This had been going splendidly, until the last camp I hit turned out to be filled with Njerp archers, who turned out to be rather good shots.  I took over 20 arrows, nine of which penetrated my armour.  I was 60% wounded and unable to move, with the last remaining Njerp (who was not having a good day either) at under 20 yards away.  We spent a hilarious ten minutes exchanging arrows, which we loosed off in all directions due to our wounds and fatigue.  Finally I got the bugger in the neck, and the job was done.  My hands were still shaking for a while after!

Now I can look forward to a couple of weeks making stakes and withes while I heal up.  Still, only three Njerp camps left to deal with, two of which are close to Reemi villages.  Hopefully I can recruit some likely lads from them to help me out with the battles.  I've never got this close to removing the Reds before, wish me luck!


April 17, 2023, 07:49:55 PM
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Re: How to get early game food supply since fishing nerf I expect Plotinus means pine mires and open mires.  These are swampy terrain tiles with few trees, so easy to see and follow your prey and nothing to block your shots.
April 26, 2023, 05:24:45 PM
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Re: does shutter cause a heat loss? Not at present, though people have pointed out in the suggestion forum that it would be a nice thing to enable.
April 26, 2023, 05:26:00 PM
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Re: Agriculture Harvest Harvest down leaves the crop on the ground, harvest and pick puts the crop into your inventory.  So using harvest and pick is quicker!
April 26, 2023, 06:50:28 PM
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Re: Snares need yarn now?! Don't settle too close to a village, or they may consider your stuff as belonging to them - after all, it's on their lands!

I think having at lest three overland tiles between you and the village is considered safe, but I usually settle a lot further away than that.

If you need a paddle and the village has an axe in it somewhere, you can drag a tree to the axe then make boards and a paddle without picking up the axe.  This should not anger the villagers.

April 26, 2023, 06:53:48 PM
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Re: Snares need yarn now?! Look for fords to cross rivers, if it's cold then prepare to build a fire to warm you when you reach the other bank.  Take along 3 branches or twigs.  Don't take more if, as with some fords, you have to swim - the extra weight can drown you!

Some lakes are massive, others you can easily go around.

April 26, 2023, 08:55:40 PM
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Re: Agriculture Harvest Originally the game left harvested crops on the ground.  It was changed recently to give the option to put them directly into the inventory, as farmers were complaining of massive RSI!

EDIT:  If you want an easy introduction to the game, you may want to look at my "Guide for the aspiring hunter" in the Guides & Tutorials forum here:

https://www.unrealworld.fi/forums/index.php?topic=6814.0

It's a bit powergamey I know, but it will teach most of the game and give you confidence to try a harder start the next time!

April 26, 2023, 08:56:54 PM
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Three years in the Unreal World For the first time, I have a character who has completed 1095 days without dying!  Three years!  To celebrate, I am buying everyone a barrel of kotikalja posting about it here.  My iron-age Finn is a Kaumo, and at 191cm and 101kgs an absolute unit.  He's great at everything, although a little bit deaf.  Three stars for every skill, and over three years they have developed like this:

Lore & Craft Skills


Agriculture   00%   17%  Seems to be only sowing that raises this.
Building           15%   42%  Built 3 cabins and a lot of fences!
Cookery      60%   93%  A mix of all cooking styles.
Herblore           30%   98%  Quite a bit of grinding involved here!
Fishing      60%   60%  Hardly done any fishing so no surprise.
Hideworking   90% 100% Lots of skins and furs tanned.
Timbercraft   15%   92%  See above about building cabins and fences.
Physician           75%   78%  Lots of wounds healed, on dogs and allies too.
Trapping           80%   83%  Traps only used to protect homes and crops.
Tracking           70%   99%  Includes 20% from game course.
Weatherlore   00%   46%  Grind, grind, and more grind!
Textilecraft   80%   84%  Lots of repairing looted clothing.
Carpentry           85%   88%  Making stuff.  Lots of stuff.


Physical Skills


Skiing      30%   100% Skiing on zoomed in map raises this faster.
Stealth      60%   100% Practise this around trapped birds etc..
Climbing           15%   100% Climb fences.  Lots of fences.
Swimming           00%   100% Careful here, cold or fatigue will drown you.


Combat Skills


Dodge      75%   81%  Try to find an angry badger to help with this.
Shield      00%   00%  I use a bow or a battleaxe.
Knife              35%   38%  A guy lost in the forest gifted me the rise.
Sword      00%   00%  Axes FTW.
Club              95%   96%  Lobbing rocks at squirrels.
Axe              95%   99%  Good at slicing people and bonking animals.
Flail              00%   00%  Silly weapon.
Spear      90%   91%  Great weapon until you get a good bow.
Bow              85%   100% Masterwork longbow.  It's like having a rifle.
Crossbow           00%   00%  Never seen the point.
Unarmed      30%   36%  Kicking trapped birds in the head.

I started in summer as hurt, helpless and afraid, as far to the north east as I could get.  The first year was as a hermit on the far north eastern coast, using only stone and wood for weapons and tools.  Furs and leather are not enough for a winter up there, I was going hypothermic and getting frostbite all the time.  I decided for the second year to return to civilisation, and get myself some nice warm woolly undies.  I built a cabin between two large marshes, and hunted and traded.  The third year has been dedicated to expunging the scourge of the Njerps, and thus far it's going very well.  I've destroyed all their villages, but I am still finding camps of warriors.

EDIT:  Apologies for the formatting, I have tried and failed to fix it

April 26, 2023, 09:21:21 PM
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Re: [3.72] Community Bod BAC: Smith, Cooking, Survival, Carpentry, Sewing and More! Happy to hear you're on the mend.  It's good to see you BAC!
April 26, 2023, 10:21:09 PM
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Re: Three years in the Unreal World I conquered the environment in the first year, even though I only permitted myself stone and wood tools and weapons.  I used some mod made by some bloke, By Gum, I think his name was.  Or something like that, anyway! 

The BAC mod allowed me to make boards, albeit by a rather arduous process.  With much hard work and patience, I was able to make a cellar and a small cabin, both of which were invaluable.  I even managed to stock the cellar a bit, despite stone knives wasting some three quarters of the meat from each kill.

I usually get bored and restart by this stage too, but this Finn was the best I have ever rolled so I decided that for the second year I would trade for some good tools, build a large cabin and explore the metalworking options in the mod.  This kept me interested.

The third year I decided to destroy the Njerps, which I think is now done - though I keep finding camps here and there so I may be wrong.  My plan now is to wall up my substantial quantities of loot and my animals, then go back to nature.  Start all over somewhere around the lakes and marshes north of the former Njerp lands, naked and with nothing.  Eschew all human contact, and see if I can go from a stone knife and axe to making a forge and smithing my own tools and weapons.  I think it is possible to do, so am giving it a shot.

EDIT:  Having gone naked with nothing into the wilderness, just over two months later I have managed to produce a handaxe!  Buoidda did a fantastic job making sure that everything needed for metalwork can be crafted by a player starting with nothing.  For anyone who fancies trying it - you need patience.  Splitting firewood from a block with a stone axe can take over 10 hours for 20 firewood, and that's with master level timbercraft skill!  Now to forge my own broadknife, then build a cabin before winter comes again...   

April 27, 2023, 07:05:09 PM
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