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[Fixed- persists in 3.86b] bandage weighs 0.5kg even though it needs 0.2kg cloth
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Topic: [Fixed- persists in 3.86b] bandage weighs 0.5kg even though it needs 0.2kg cloth (Read 2078 times)
[Fixed- persists in 3.86b] bandage weighs 0.5kg even though it needs 0.2kg cloth
Plotinus
Honorary Lifetime Supporter
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Posts: 535
Total likes: 336
«
on:
December 17, 2024, 06:50:48 PM »
In news.txt, it says that the bandage only needs 0.5lb of cloth instead of 1lb. I made a bandage, and it only used 0.2kg of cloth but the final bandage weighed 0.5 kg. I expected the final bandage to weigh 0.2 kg too.
«
Last Edit:
Today
at 05:49:15 PM by Sami
»
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Re: [3.85] bandage still weighs 0.5 kg even though it needs 0.2kg cloth
pannu
Member
Posts: 4
Total likes: 4
«
Reply #1 on:
December 23, 2024, 07:36:25 PM »
I just noticed the same. As a result, two bandages can be crafted from a single bandage. Exploiting this gives endless bandages / materials.
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Re: [3.85] bandage still weighs 0.5 kg even though it needs 0.2kg cloth
Sami
UnReal World creator
Administrator
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Posts: 1329
Total likes: 3337
UnReal World creator
«
Reply #2 on:
Today
at 05:48:21 PM »
Yes, the finished bandage weight was wrong. It's fixed now to 0.5 lbs.
Fixed - persists in 3.86beta.
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Sami
| UnReal World creator
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