Take note of your character's strength, as well as the complimentary attributes that relate to the weapons you want to use/are using.
Using a spear requires STR, AGI and AGI again, meaning that your agility attribute is checked twice when rolling for an attack or defence move.
A club will roll STR, STR and AGI, while an axe will only roll for STR and AGI once.
What this all means is that your actual skill in the weapon you use seems to only marginally affect how much "damage" you inflict.
For example, you could have a character with expert spear skill, but very poor agility.
This greatly reduces how effective your weapon is. You may land hits more often, but they will be weak.
A character with higher STR and AGI, but only average spear skill would land less accurate but stronger hits.
All in all, this all boils down to wanting to hit them in the neck instead of the head to kill them, as its almost always faster