Topic: Unreal World Redrawn v1.5 (plus Spirited Sprites animals)  (Read 665 times)


Fark

« on: November 05, 2024, 05:56:53 AM »
Unreal World Redrawn

Description

Hey guys  ;D, over the past week I've had a bit of a creative streak and decided to get back into drawing sprites for UW. I'm pretty happy with how these have come out, it's taken alot of trial and error to find colours that I felt were realistic while keeping true to the vibrant art style of the vanilla game. Since the release of Spirited Sprites by Krutzelpuntz I decided to take a step back and enjoy his amazing contribution to the modding scene. Truth be told it was that graphics pack which has heavily inspired this one, and I have included some of Krutzelpuntz's sprites in this mod (most importantly the beautiful pines + animals).

Included are some images of Redrawn so you can really zoom in to see those crisp pixels 8).

I've got plenty of images on the Unreal World discord for people who want to see my progress and future updates to the mod.

So far my goal with this mod is to eventually redraw all of the plants and building sprites, basically anything that isn't an npc, animal or item. I honestly think Spirited Sprites has reached the pinnacle of how detailed you could redraw animal sprites in this game, so I focused my attention to more lacking areas of the modding scene such as the landscape.

Currently the only thing left to work on is redrawing the elevation, herbs/mushrooms/crops, and perhaps the log buildings.

Everyone has my permission to change or use this mod in any way they see fit as long as those changes and uses are for the purpose of modding Unreal World.

NEW IMAGES FOR 1.5!

https://imgur.com/a/MgK07UN

Update 1.1
-changed fireplace, prepared soil, and a couple other terrain textures.
-updated GUI (snow, rain, clouds, sound cue)
-updated shutters
-updated ants nest

Update 1.2
-removed all Alpha Channels

Update 1.3
-updated thin snow
-updated moon
-updated birch, rowan, alder, and bush sprites
-minor changes to many other sprites

Update 1.5
-incorporation of Spirited Sprites animals
-new graphics for spruce-related items and spruce trees
-minor changes to arrows and snow

Install by unzipping the zip file and replacing truetile folder in game directory

Download Link (1.5)
https://drive.google.com/file/d/1I8GPLAHdRYc5LOYxp7e8W6PmM78ndrU2/view?usp=sharing



« Last Edit: Today at 04:39:58 AM by Fark »

Krutzelpuntz

« Reply #1 on: November 06, 2024, 02:03:42 PM »
This is awesome! Seems you are focusing on the aspects where I felt Spirited Sprites fell flat. It was always a NPC and animal focused pack, the rest was more or less just the stuff I had made for myself, with no real direction.
Looking forward to seeing where this leads!
I think I was missing some features from the game, to really enjoy making the nature sprites.
Such as the ability to add variation to ground tiles and plants especially.

Fark

« Reply #2 on: November 06, 2024, 02:21:08 PM »
This is awesome! Seems you are focusing on the aspects where I felt Spirited Sprites fell flat. It was always a NPC and animal focused pack, the rest was more or less just the stuff I had made for myself, with no real direction.
Looking forward to seeing where this leads!
I think I was missing some features from the game, to really enjoy making the nature sprites.
Such as the ability to add variation to ground tiles and plants especially.

Hey thank you so much! Spirited Sprites was a big inspiration for this mod, and the fact there aren't too many other graphical packs for the game.

Yeah, variation for ground tiles can be quite tricky especially if you don't use a software to see how they line up in a repeating pattern. At the moment my focus is going to be to go over the Alder and Rowan trees. Vanilla has only 1 variation for them, however theres room for another variation which should spice things up. The vanilla Alder is pretty darn good so I won't change too much with it, still gotta refine the Rowan as I'm not too happy with it.

The big challenge coming up is going to be how to make the herbs etc. look detailed while keeping them relatively small.

Thanks for leaving the reply it means alot to have more discussions take place about mods.

Bert Preast

« Reply #3 on: November 06, 2024, 03:41:19 PM »
Nice work, gentlemen!  Are we likely to see a collaboration that brings both mods together?   :)

Fark

« Reply #4 on: November 07, 2024, 06:51:02 AM »
Nice work, gentlemen!  Are we likely to see a collaboration that brings both mods together?   :)

I definitely would be down to collaborate, I'd even be happy to merge the two together into one project. I'm definitely going to keep this pack fairly compatible with Spirited Sprites.

All people need to do is basically pick and choose which sprites they want in their game. I don't foresee using the differing winter textures outside of the ones the game already handles (trees without leaves, snow etc.) but its easy enough to just delete the winter versions if people choose to.

At the moment in my own game I'm using Spirited Sprites animals and I think they go well with my mod.

Krutzelpuntz

« Reply #5 on: November 08, 2024, 05:57:20 PM »
Nice work, gentlemen!  Are we likely to see a collaboration that brings both mods together?   :)

I definitely would be down to collaborate, I'd even be happy to merge the two together into one project. I'm definitely going to keep this pack fairly compatible with Spirited Sprites.
....

I like to think it's more important to have a good user experience, than it is to have my name on display. So of course I'd like to collaborate, although I don't know what shape it would take, and how much I'm currently able to contribute.

If you want to use the SS creatures in your pack, be my guest :)

Maybe it should be a third mod, that is a mix of the two? I'd say it's mostly up to you, what you want.

Bert Preast

« Reply #6 on: November 08, 2024, 07:08:26 PM »
An UnReal World Spirited Redraw mod would be excellent, an all-in-one graphics overhaul.  As changes made by Sami in graphics are rare, you guys have the opportunity to pass down in the annals of videogame history by making Finland beautiful!   :)

Fark

« Reply #7 on: November 13, 2024, 01:27:49 PM »
An UnReal World Spirited Redraw mod would be excellent, an all-in-one graphics overhaul.  As changes made by Sami in graphics are rare, you guys have the opportunity to pass down in the annals of videogame history by making Finland beautiful!   :)

I had a think about this and I reckon you're right, next big update I'm going to be incorporating Spirited Sprite animals into this mod. Eventually I'll do npcs aswell but Id like to do that when the blacksmith npc also is 8 directional. I'm not the best when it comes to animal/npc sprites imho (definitely takes me far longer, I seem to have less of a knack for it) but I'll give it a shot to make it fit in with Spirited Sprites.

As an fyi for anyone, I'm currently in the late stages of a spruce and water overhaul which I'll be releasing next week alongside Spirited Sprite animals.