Welcome to UnReal World forums
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Home
Help
Search
Login
Register
UnReal World forums
-->
UnReal World
-->
Gameplay questions
(Moderators:
ineedcords
,
JP_Finn
)
Throwing weapons
« previous
next »
Print
Pages: [
1
]
Topic: Throwing weapons (Read 7975 times)
Throwing weapons
Homocommando
Member
Posts: 54
Total likes: 11
«
on:
October 06, 2023, 06:31:59 PM »
Is there any mechanic making it less optimal to use javelins in melee, or throw melee weapons?? If not, grainflails seem like a very good thrown weapon. 6 damage, blunt for preserving hide quality, and weighs even less than a javelin!
Logged
Re: Throwing weapons
Homocommando
Member
Posts: 54
Total likes: 11
«
Reply #1 on:
October 07, 2023, 08:20:40 PM »
Quote from: Homocommando on October 06, 2023, 06:31:59 PM
If not, grainflails seem like a very good thrown weapon.
And javelins like a very good melee weapon, especially if used with a ski stick/shield
Logged
Re: Throwing weapons
Adamsor
Member
Posts: 17
Total likes: 3
«
Reply #2 on:
October 10, 2023, 07:43:24 PM »
Javelins have smaller attack bonus when comparing for example to spears. They're still decent, but worse when compared to proper melee counterpart. Simplifying, lower attack bonus means lower chance to successfully hit your opponent.
Thrown weapon usefulness is restricted by given weapon's aerodynamics. Javelins along with arrows are very aerodynamic while grainflail not so much.
Logged
Print
Pages: [
1
]
« previous
next »
anything