Having done sound engineering for some commercial games and soundtracks, I wondered what i could do with the 22,050 hz 8-bit mono file from SOUND9.SND
I upsampled to 96khz with dithering, then split to stereo channels and applied a rough inverse comb filter to left and right channels to add stereo space, then tweaked the loop timing a bit.
Just for fun, delete this if it offends in some way. I rather like meditating to it.
Cheers to Erkka and Sami! 0x0.st /Hzjt.flac