Topic: [Fixed - 3.72] Windows Itch.io Glitched  (Read 7789 times)


Rua

« on: December 20, 2022, 11:21:55 PM »
I downloaded the new update from Itch.io Windows version and have experienced numerous weird glitches. When loading the game, several audio files say failed to load, and certain audio clips like trees falling seem to be weirdly distorted. I am also experiencing issues with menus not closing correctly, particularly the game encyclopedia menu, which makes the game unplayable as these menus all seem to either replace the background or remain in front of other menus. It is a bit hard to explain, I have attached a screenshot as an example of the kind of thing that's occurring.
« Last Edit: January 06, 2023, 05:11:08 PM by Sami »

Sami

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« Reply #1 on: December 21, 2022, 04:44:34 PM »
We're currently approaching the source of audio issues, apparently linked with SDL<>SDL_mixer update.
What Windows version you're using?

About the menus not closing, that's also likely SDL rendering related spin-off bug which bothers some systems.
I'm trying to find hardware to experience it myself.
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Rua

« Reply #2 on: December 21, 2022, 06:36:50 PM »
Thanks for the response, glad to hear its being looked at. I'm using Windows 10 version 22H2 currently.

Sami

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« Reply #3 on: December 21, 2022, 07:02:30 PM »
Thanks for the response, glad to hear its being looked at. I'm using Windows 10 version 22H2 currently.

Thank you for the follow-up.
As for the audio files not loading, could you send me a file called init_log.txt in your game installation folder?
It contains the game startup log including audio file loading info. I could immediately spot which files cause troubles on your end.
You can e-mail me at sami [at] unrealworld.fi

I've already reformatted a few troublesome audio files - and you, or anyone with sound problems, can download and paste the files below
to your game's audio\ folder and see if it helps. The following files are the tree felling and generic crafting samples.

https://www.unrealworld.fi/audiofix/axework.ogg
https://www.unrealworld.fi/audiofix/treefall_big.ogg
https://www.unrealworld.fi/audiofix/treefall_small.ogg

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ineedcords

« Reply #4 on: December 27, 2022, 10:35:31 AM »
<snip>
I've already reformatted a few troublesome audio files - and you, or anyone with sound problems, can download and paste the files below
to your game's audio\ folder and see if it helps. The following files are the tree felling and generic crafting samples.
<snip>
I wonder if these recent audio issues in Unreal World, are actually related to the following upstream bug?

https://github.com/libsdl-org/SDL_mixer/issues/466
This could be a good day to utilize your squirrels hides.

Sami

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« Reply #5 on: December 27, 2022, 07:27:37 PM »
<snip>
I've already reformatted a few troublesome audio files - and you, or anyone with sound problems, can download and paste the files below
to your game's audio\ folder and see if it helps. The following files are the tree felling and generic crafting samples.
<snip>
I wonder if these recent audio issues in Unreal World, are actually related to the following upstream bug?

https://github.com/libsdl-org/SDL_mixer/issues/466

Very likely. This is our current conclusion as well.
There are zero changes to audio code from our behalf, but SDL_mixer was updated - along with other recent SDL updates.
- Sami | UnReal World creator

Sami

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« Reply #6 on: January 06, 2023, 05:10:49 PM »
Things we're fixed in 3.72 patch #1.
It was SDL_Mixer library causing trouble with .ogg files on some setups.

Fixed - persists in 3.72
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