I was just watching a YouTube video, PC had 3 fine javelins, the enemy (single Njerp) had none.
On a side note enemy appeared to be the poorest Njerp in Finland BTW with linen clothing and just a handaxe and a rope.
What happened in the early battle is: PC threw all 3 javs as opening move, hurting but not killing Njerp. Njerp did pick up only the 1st jav then wielded it. PC had no other missiles weapons left. At this point in time in the battle, there are ~3 empty tiles in between the two, as per picture below:
Here is my Combat AI Suggestion (which I think would be an improvement): at this point, holding the single missile weapon in hand and having adjacent-tile access to the only other two remaining missiles in the battlefield, Njerp should have used its missile advantage to execute ranged attacks. Perhaps AI actively should check whether one-sided ranged-attack capability exists to evaluate this kind of situation.
What happened later in the battle is: Njerp completely ignored its ranged capability and closed distance to attack with wielded jav as a spear.
On my mind it does not make sense to close distance to the sole enemy when you have one missile in your and and two missiles on the ground next to you.
Why not throw them first and see if you get a lucky hit. Is this not pretty much every human would do? Please let me know what would YOU do here? (That is, assuming you actually care about your character and would like it to survive the battle and not after any particular skill point training such as shield/dodge/spear/unarmed etc. Let's just say you just want to eliminate the threat ASAP).
Evaluating other options/approaches I can think of:
1) I can understand the idea of keeping one (out of three) javelins in hand as wielded weapon, as sort-of-a-spear but cannot understand why not utilise the remaining two javs as ranged attack capability.
2) A potential explanation "Njerp did not ranged-attack because its spear-skill was low" does not make much sense to me as even low spear-skill Njerp should throw it and see if it gets lucky - furthermore it did wield the jav indicating a not-so-bad spear-skill anyway.
While RNG adds spice to games, it probably should be 90% chance in the above scenario to pick up and throw javs (at least one if not two of them).
I might be overlooking something simple, please feel free to correct me if so and share your thoughts on this... Thanks in advance.