I've been battling with flora modding and now I'm finishing up my next release: linden, elm, juniper and willow! Omg! But
I'd still need some help / reassuring with the graphics. You see - I'm
color blind and I'm struggling with colors especially. I used MS paint - but didn't
paint: most of my 'works' are frankensteins of copy pasteing bits of vanilla tiles. Well maybe some retouching on top. Anyway...
I'd be happy to get some feedback. And if someone wants to retouch / recolor / redo some of these before my final release, I'd be very grateful.LEGAL: "This work contains modifications based on UnReal World tiles and may be used with UnReal World game only.
Using these tiles in any way for any other game/project is forbidden."
(First here's a flora template I made so I don't have to open the readme.txt so often.)
Elder linden (Tilia cordata)Here's the excellent linden tree by
@trowftd. I edited some missing bark: you should see a light-colored patch on the trunk. The winter version is recolored, modified alder if I remember right.
Young linden (Tilia cordata)Another
@trowftd's linden tree. I elongated and narrowed the top of the original.
Elm (Ulmus glabra)A true frankenstein of mine. Uglye. I think there's bits of vanilla birch, the linden above, I don't recall anymore...
Juniper (Juniperus communis)This turned ok I guess. A whole conifer forest in this one. On top of one another.
Slanted pine (Pinus sylvestris)A bit too alike the vanilla ones on the top. But ok.
Straight birch (Betula pubescens)I wanted to change the flat topped vanilla birch.
Elder spruce (Picea abies)I found this among vanilla tiles and added the branch to be harvested.
Straight rowan (Sorbus aucuparia)(Taru Sorbusten Herrasta... Nyt mä käsitän.) Vanilla rowan would need some enlarging, imho.
Willow (Salix phylicifolia)This was hard. Still more round than I'd like. And too thick in the bottom. The winter version is too dark, it should be more grey like the alder.
Revamping alder (Alnus incana)The perfect roundness has been bothering me so I tried to edit it narrower at the top. Wasn't so simple:
tree graphics in game are overlaid from both dressed and naked versions. So I had to edit the naked versions too.
The flat topped birch (Betula pubescens)The flat topped vanilla birch had been sticking out. I copypasted bits of the other one on top. The new graphic is a bit tall and covers up stuff behind it. But I like it a lot more now - though its sister on the left is beautiful beyond compare. I wish... The winter version had to be darkened so as not to shine through too much.
Merry X-mas community!
Here's the tree flora code (modified so that all trees are abundant in heathland for graphics testing):
//X#X#X#X#X#X#X#X#X#X#X#X#X#X#X#X##X#X#X#X#X#X#X#X#X#X#X#X#X#X#X#X#
//
// Buoidda's Trees 2.3
//
// Part of Buoidda's crafts 2.3
//
// mod for UnRealWorld version 3.63
// Developed with Windows 10, no testing on other ops
//
// Not released - testing code
//
//X#X#X#X#X#X#X#X#X#X#X#X#X#X#X#X##X#X#X#X#X#X#X#X#X#X#X#X#X#X#X#X#
// Now you really have to look for your bow building material. So exciting!
// Modding constraints seem to force trees to wither in the same year, so I chose
// them to 'sprout' in January and 'wither' in december with one day grow period.
// Ideally setting those variables to '0' would make them sprout only once, never wither and be treated as obstacles.
// Spruce is a "grass" so that the tree graphic stays after collecting a branch (graphic changes).
// Some trees are mushrooms and will disappear on picking.
// All material needs to be 'picked up' and then processed into real lumber items in same terrain.
//
// Currently deciduous trees are leafless by default. Enclosed two simple batch files to swap between graphics.
.Juniper. (1) [mushroom]
[NAME:Juniper]
[TILEGFX:bc-juniper]
[SIZE:L]
[SPROUT:1]
[MATURE:1]
[WITHER:12]
[REGION:northern eastern western southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Elm. (1) [mushroom]
[NAME:Straight elm]
[TILEGFX:bc-elm]
[SIZE:L]
[SPROUT:1]
[MATURE:1]
[WITHER:12]
[REGION:northern eastern western southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Willow. (1) [grass]
[TILEGFX:bc-willow]
[SIZE:L]
[SPROUT:1]
[MATURE:120]
[WITHER:12]
[REGION:northern eastern western southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[LEAF_VOLUME: bunch]
[LEAF_SIZE: L]
[LEAF_QUANTITY: 5]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Linden. (1) [grass]
[TILEGFX:bc-linden]
[SIZE:L]
[SPROUT:1]
[MATURE:120]
[WITHER:12]
[REGION:northern eastern western southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[FLOWERING_PERIOD:6]
[FLOWER_VOLUME: fistful]
[FLOWER_SIZE: M]
[FLOWER_QUANTITY: 10]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Young linden. (1) [grass]
[TILEGFX:bc-ylinden]
[SIZE:L]
[SPROUT:1]
[MATURE:120]
[WITHER:12]
[REGION:eastern western southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[FLOWERING_PERIOD:6]
[FLOWER_VOLUME: fistful]
[FLOWER_SIZE: M]
[FLOWER_QUANTITY: 5]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Big spruce. (1) [grass]
[TILEGFX:bc-spruce]
[SIZE:L]
[SPROUT:1]
[MATURE:1]
[WITHER:12]
[REGION:eastern western northern southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[LEAF_VOLUME: bunch]
[LEAF_SIZE: L]
[LEAF_QUANTITY: 1]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Large spruce. (1) [grass]
[TILEGFX:bc-spruce]
[SIZE:L]
[SPROUT:1]
[MATURE:1]
[WITHER:12]
[REGION:eastern western northern southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[LEAF_VOLUME: bunch]
[LEAF_SIZE: L]
[LEAF_QUANTITY: 1]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Slanted pine. (1) [mushroom]
[NAME:Slanted pine]
[TILEGFX:bc-reactpine]
[SIZE:L]
[SPROUT:1]
[MATURE:1]
[WITHER:12]
[REGION:eastern western northern southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Straight birch. (1) [mushroom]
[NAME:Straight birch]
[TILEGFX:bc-goodbirch]
[SIZE:L]
[SPROUT:1]
[MATURE:1]
[WITHER:12]
[REGION:eastern western northern southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
.Straight rowan. (1) [mushroom]
[NAME:Straight rowan]
[TILEGFX:bc-goodrowan]
[SIZE:L]
[SPROUT:1]
[MATURE:1]
[WITHER:12]
[REGION:eastern western northern southern]
[TERRAIN:dry]
[POPULATION:1]
[FREQUENCY:50]
[COMMONNESS:70]
[CARB:0]
[FAT:0]
[PROTEIN:0]
[WATER:0]
[HERB_KNOWN:all]
-end