Buoidda's crafts 2.3.6mod for UnRealWorld version 3.63
Developed with Windows 10, no testing on other ops
Release date 2021-01-12
https://www.unrealworld.fi/forums/index.php?topic=5865.0So, one summer day your character thought: "I should clear out all these felled trees."Buoidda's crafts 2.3DESCRIPTIONThis mod is for all those characters who want to be able to walk peacefully among blossoming trees, work their bark, pick their leaves, taste their flowers and berries... aaand to
chop them down and make weapons of mass-destruction!!! Muahhahahahahaaaa (crazy laughter is obfuscated by birds' cheerful singing.)
It adds possibility to:
- make traditional wooden boxes sewn with quills
- make traditional sámi preserved sausages called "gurpi"
- find linden trees, a good source of bast fibre
- find two different willows, with various uses
- find big rowan trees, a source of berries
- watch the rowans flower in summer
- collect big branches out of the occasional huge spruce trees
- find slanted pine trees for compression wood
- find straight junipers, birches, rowans and elms
- chop bow staves out of them
- make bows out of spruce, juniper, birch, rowan and elm
- make those complex northern bows out of pine compression wood
- make bowstrings out of various materials
- extract linden and willow bast
- extract spruce bast by roasting spruce saplings
- make cordage from various fibres and rawhide
- make 3ft ropes by braiding cords together
- make 4ft 4-ply ropes out of birch-bark
- harvest blood, intestine and sinew from all your bone bearing kills
- make blood sausages and cakes. Yum! Tasty.
- fletch with various arrowheads of various materials. Forked fowling arrows!
- make necklaces out of bears' and seals' teeth
- ret nettle and hemp for fibre (Rain's retting process included)
QUICK INSTALLATION- Place all the .txt files in the UnrealWorld game folder
- Place all .png image files and .bat files in the "UnrealWorld\truetile" subfolder. In most cases, simply unzipping this package to URW game folder does it for you.
- rename your original "diy_glossary.txt" to "ORIGINAL diy_glossary.txt"
- rename "ALTERNATE GLOSSARY diy_Buoidda's_glossary.txt" to "diy_Buoidda's_glossary.txt"
- If you have multiple mods you may have to check the hotkeys in menudef_*.txt -files. Each menu entry should have its own hotkey, including those in-game.
INSTALLATION DETAILSThis mod is in multiple files. They do not overwrite vanilla unreal world installation. But
to achieve clean menus, you probably want to comment out some vanilla recipes from diy_glossary.txt.
- If you are upgrading, erase all files containing "*Buoidda's*.txt" in their name. I've renamed most to comply with Urw filename format. Sometimes I choose to reorder menu items with this letter: diy_l_Buoidda's_fibres.txt
- I'm providing a file to make those recommended edits, called "ALTERNATE GLOSSARY diy_Buoidda's glossary.txt".
- Rename "ALTERNATE GLOSSARY diy_Buoidda's_glossary.txt" to "diy_Buoidda's_glossary.txt".
- You'll want to rename your original "diy_glossary.txt" to "ORIGINAL diy_glossary.txt". This way it will not be read in-game.
- This mod will replace your rowan, alder, birch, and paddle graphics. Originals are provided.
ROLE-PLAY AND HINTSThere are number of things in this mod I couldn't force players to do- I cannot mod trees to change leaf cover by season. You can change them manually with enclosed batch-files and then reloading graphics with 'F9'.
- The trees are not proper trees which you can cut down normally. Some of them you can harvest and they appear felled. Others can be picked such as lindens which give flowers (which can be converted to bast) and big rowans, which give berries.
- Harvest: slanted pine, juniper, all willows, straight elm, rowan and birch.
- Pick: elm (or harvest and tresh), big rowan (pick young leaves to get lumber), lindens and spruces.
- Whatever the method of harvesting, you are supposed to immediately use an appropriate crafting recipe to process the harvestables into proper items.
- Linden flowers and willow leaves can also be used as herbs. Note linden are found mostly in the south-west.
- When harvesting carcass produce, use a bone on the ground: due to a bug the bone will not be consumed. You are supposed to do it as soon as you get the bones from butchering - not later: that's cheating.
- They are cooking recipes and demand fire for no obvious reason. This is due to modding constraints.
- For same technical reason blood can only be collected in a pot.
See the txt files for detailed comments!FILE LIST
ALTERNATE GLOSSARY diy_Buoidda's_glossary.txt
BC_changelog.txt
cookery_Buoidda's_NF.txt
diy_k_Buoidda's_crafts.txt
diy_l_Buoidda's_fibres.txt
diy_m_Buoidda's_bowying.txt
diy_n_Buoidda's_cordage.txt
diy_o_Buoidda's_fletching.txt
diy_p_Buoidda's_jewelry.txt
flo-turnip.png
flora_Buoidda's_trees.txt
menudef_Buoidda's_crafts.txt
*this readme file*
truetile\av-hare*.png (3 image files)
truetile\bc-*.png (52 image files)
truetile\it-paddle.png (overwrite warning!)
truetile\ter-alder.png (overwrite warning!)
truetile\ter-birch.png (overwrite warning!)
truetile\ter-ndalder.png (overwrite warning!)
truetile\ter-ndbirch.png (overwrite warning!)
truetile\ter-ndrowan.png (overwrite warning!)
truetile\ter-rowan.png (overwrite warning!)
truetile\ORIGINAL *.png (8 image files, 71 image files total)
truetile\bc-leafsum.bat
truetile\bc-leafwin.bat (2 batch files total)
(85 files total)
LEGALThis mod contains modifications based on UnReal World game tiles and may be used with UnReal World game only. Using these tiles in any way for any other game/project is forbidden.
I have made some of the graphics, but this was mostly just cut and paste of vanilla tiles with some retouching. The juniper is a prime example. I'd very much welcome some of my tiles redrawn by some more skilled of an artist.
CREDITSCredits for individual work are found in code comments.
My deepest gratitude goes for trowftd. His patient help with the various tree graphics was invaluable.
Thanks for Rain for making his original retting code.
Huge thanks for Kaaven and Atwood for their art. I may not have used much of theirs in this version, much is found in the BAC.
I have reviewed Brygun's fine community mod (BAC) and how some of my old code has evolved in the hands of others.
https://www.unrealworld.fi/forums/index.php?topic=4712.0 and found some ideas like not using only staff in Northern staff-bow's name. My code is well commented, but hopefully I haven't overlooked anything important I borrowed. I'm glad how this community has evolved over the years.
All work not otherwise marked, is mine and free to use and redistribute as you please without attribution. Claim it as yours if you feel like it. Make money! Riches! Wohou! Oh? No money? Dang. Maybe this wasn't so special after all.