Topic: Immersion text when being idle/resting  (Read 6737 times)


Digheld

« on: March 10, 2019, 12:47:33 AM »
A simple immersion addition where, when you idle/rest, a small randomly generated text detailes what you do. For example:

"You watch the sun *glistening* in the *lake*"
"You watch the sun *shine* through the *trees*"

"You play with your *rough northern knife*"

"You spend time with *animal*"

"You catch snowflakes"

Etc. etc.

MigrantWorker

« Reply #1 on: March 12, 2019, 09:59:39 AM »
Or perhaps also some additional information about your stance with the spirits? Say a breeze makes you feel cold, which may be a bad sign. Or a fish jumps out of the water, which may be a good sign. Just something less straightforward than the current 'you feel at ease/forest feels frightening' messages which you get occasionally, but still potentially meaningful.

Sami

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« Reply #2 on: March 17, 2019, 11:37:55 AM »
A simple immersion addition where, when you idle/rest, a small randomly generated text detailes what you do. For example:

"You watch the sun *glistening* in the *lake*"
..
Etc. etc.

This would be quite nice and easy addition, although it should be somewhat reasoned in which cases random immersion texts would be shown - in order not to break the immersion.
For example, when player character would be hiding and idling, waiting for a long-awaited game animal to approach, "you catch snowflakes" or "spend time with your *animal*" wouldn't fit too well.

People, feel free to add your kind of immersion texts in this thread and we'll see what comes from it.
- Sami | UnReal World creator

Sami

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« Reply #3 on: March 17, 2019, 11:41:39 AM »
Or perhaps also some additional information about your stance with the spirits? Say a breeze makes you feel cold, which may be a bad sign. Or a fish jumps out of the water, which may be a good sign. Just something less straightforward than the current 'you feel at ease/forest feels frightening' messages which you get occasionally, but still potentially meaningful.

Many messages can occur while idling and spirit messages are no exception so this is active already.
Moreover, the current spirit messages can be also a bit more verbose than in the past. "You sense a soothing wind." etc.
Variety is always from good, though, so more could be added.
- Sami | UnReal World creator

 

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