When referencing BAC issues please include the filename or at least the menu like Barkware, Utility etc as it helps in my checking. The mod is huge and I don't have all the entries memorized.
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How does the backpack in this mod work? Does it only contain food? Is the food stuck in it once put inside? Thanks!
Backpack is purely graphically and thus takes up a bit of weight. Its function is a role play item to explain how someone might carry dozens of handfuls of berries, an axe, several branches all while naked-and-afraid... or clothed.
AT least that's what I recall. Im having trouble finding it in the numerous BAC files.So at some point the backpack became like any other general container. The vanilla code will only allow one type of thing like blueberries or even water to be put in.
Originally it was a roleplay/vanity item to explain how characters could carry things espically in some naked starts.
.Birch-bark backpack. "Birch-bark basket" [phys:hands,one-armed] /5h/ [noquality] [assist:2]
{*Birch-bark*} #4# [remove]
[CONT_CAPACITY:20]
{Knife}
[TILEGFX:bc-bbbpack]
// This is more ruck sack size now. Could be higher by volume but its not a great material strength.
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On the elk backstrap anything in 'blah blah' is purely display text so seems need a tweak for it being allowed to be on the ground.
Ive edited the display text to instead be '+use each <type> carcass once'
Note that is on the BAC honor system as there is no way for me to mark that a carcass as having had the backstrap removed without another slew of slot using recipes.