Upcoming in the next release
Adaption and integration of most of the concepts of ptr987 woodworking.
What did make it in is
= the bow making changes, it appears well integrated already,
= wood shelves, wood chest and the use of a furniture shell as a pre build step
= sanding tool now required for the better carpentry items (only, basic things unchanged)
What didn't make it in and some reasons
= linseed oil. If flax is out of season the player may be trapped from making things.
= Alternate to Pitch paint considered but not implemented. It is already available in the BAC as diluted pitch glue could be used as a sealant but that is more about things like boats or buckets constantly with liquids.
= Furniture shell steps narrowed down to save on menu space
= Carving menu as we have cups and bowls so adding decorative versions would take up menu spots. Individual user can use a free menu slot if wanted.
= the token system for zero price furniture but token carry to a town. Also needing a lots of menu space. Prices, as I see them, attached to the furniture can be set to zero and the listed price attached to a token. Or you could as a user have a single "you owe me" token that the user manually edits with their collected gifts. Either way bit tricky with new users.
= Carpentry bed commented out though listed in the text file. Beginner users might expect "Bunk" benefits which it doesnt have. Experienced users can easily take out the comment lines and put them back in.
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Also...
I am reviewing the pricing across all BAC diy for the 1/17 issue. Many items have price 0 anyway as they were already modded a player only uses this item. Others are usually pretty obvious given the nearly x 20 pricing differences needed. Finding it reasonable to proceed.