I'm an inexperienced modder but was hoping somebody might be able to share some suggestions...
Buoidda's mod contains a cool function where you used to be able to drain the blood out of an animal carcass, and then use the blood for various recipes, eg blood sausage. However, I noticed that with some newer changes to the game, draining the blood is often not possible because it calls for "elk carcass", "reindeer carcass" etc but then does not recognize the animal carcass when it is "Big female reindeer carcass", "small largely-cut reindeer carcass", etc.
Is there any way to re-write the recipe so that it works with any generic animal carcass? I'm fine with self-imposed roleplaying restrictions. Or, alternatively, is there a way to re-write the recipe so that it works as intended?
Here is the current code from Bouidda's mod:
.Reindeer blood. *COOKERY* /20/ :148:
{*reindeer carcass*} 'Pick up reindeer carcass'
{Branch} [remove] [boil] '+for stirring'
[SPOILAGE_DAYS:2]
[CARB:2]
[FAT:2]
[PROTEIN:7]
[WATER:98]
[WEIGHT:4]
[PRICE:0]
.Elk blood. *COOKERY* /20/ :148:
{*elk carcass*} 'Pick up elk carcass'
{Branch} [remove] [boil] '+for stirring'
[SPOILAGE_DAYS:2]
[CARB:2]
[FAT:2]
[PROTEIN:7]
[WATER:98]
[WEIGHT:6]
[PRICE:0]
.Stag blood. *COOKERY* /20/ :148:
{*stag carcass*} 'Pick up stag carcass'
{Branch} [remove] [boil] '+for stirring'
[SPOILAGE_DAYS:2]
[CARB:2]
[FAT:2]
[PROTEIN:7]
[WATER:98]
[WEIGHT:6]
[PRICE:0]