In case you have not seen the mod for salvaging lamellar scales from enemy armor, here it is.
When I changed the original, it is noted.
Assuming lamellar scales are sewn onto leather backing, I recommend adding the appropriate leather garment into the recipes... not sure why I didn't think of that long ago and add them.
//
// JEB included 2018-01-03
// for UrW 3.50
// JEB's modifications noted below.
// Credit for this mod is not mine, it was found on the old forum.
[SUBMENU_START:Armor]
.Lamellar Piece. "Rock" [effort:0] *COMMON* /2/ [noquality] [patch:10]
{Knife}
{*lamellar*} #0.2# [remove] [patchwise]
[WEIGHT:0.18]
[MATERIAL:iron]
[ARMOUR_MATERIAL:lamellar]
[TYPE:valuable]
[PRICE:0]
[TILEGFX:fw-lamelpce]
// JEB: added [PRICE:0], added [TYPE:valuable]
.Lamellar Hauberk. "Lamellar Hauberk" *HIDEWORKING* [effort:1] [phys:hands] %-30% /300/ |-1|
{Lamellar Piece} (175) [remove]
{Tying equipment} #3.5# [remove]
{Knife}
.Lamellar Cuirass. "Lamellar Cuirass" *HIDEWORKING* [effort:1] [phys:hands] %-30% /240/ |-1|
{Lamellar Piece} (75) [remove]
{Tying equipment} #1.5# [remove]
{Knife}
.Lamellar Forearm Guards. "Lamellar Forearm Guards" *HIDEWORKING* [effort:1] [phys:hands] %-30% /80/ |-1|
{Lamellar Piece} (20) [remove]
{Tying equipment} #0.4# [remove]
{Knife}
// JEB: changed to %-30% like all the others, was %-15%
.Lamellar Shin Guards. "Lamellar Shin Guards" *HIDEWORKING* [effort:1] [phys:hands] %-30% /80/ |-1|
{Lamellar Piece} (45) [remove]
{Tying equipment} #0.9# [remove]
{Knife}
// JEB: changed to %-30% like all the others, was %-15%
.Lamellar Rerebraces. "Lamellar Rerebraces" *HIDEWORKING* [effort:1] [phys:hands] %-30% /60/ |-1|
{Lamellar Piece} (25) [remove]
{Tying equipment} #0.5# [remove]
{Knife}
// JEB: changed to %-30% like all the others, was %-15%
.Long Lamellar Hauberk. "Lamellar Hauberk" *HIDEWORKING* [effort:1] [phys:hands] %-30% /360/ |-1|
{Lamellar Piece} (190) [remove]
{Tying equipment} #3.8# [remove]
{Knife}
[WEIGHT:38]
[ARMOUR_COVERAGE:long_hauberk]
[SUBMENU_END:Armor]