Topic: [not a bug] Dead Njerpez weight remains fixed  (Read 8289 times)


Frostbit

« on: December 04, 2017, 09:24:41 PM »
I was playing around learning to mod and trying to devise a way to clean and tan #3# Njerpez scalps for ritual use when I discovered that after dropping the corpse its weight reverted back to its original value. Haven't tried it with other corpses/carcasses yet.

I guess it's proof that your hair keeps growing after you die. ;)
« Last Edit: December 12, 2017, 03:39:30 PM by Sami »

Privateer

« Reply #1 on: December 05, 2017, 01:04:34 AM »
This is not a bug. Carcasses have values in the game. Dealing with them ingame eg:skinning or butchering a carcass. allows the game to account for weight loss, skin loss etc. Trying to deal with them "outside" the game can be problematic in various ways. What you're seeing is "as long as you hold the object" the weight is tracked by your character (essentially). Once you drop the item on the floor it reverts to "It's" defined weight.
To help is it's own reward.
Mods:
https://www.unrealworld.fi/forums/index.php?action=profile;area=showposts;sa=attach;u=10 Player Quests, Arrow quiver, Bee hives honey & mead, Massive menus, Fish Farmer, Combat trainer, Player made markers, Weaving, Wood stacks, Chicken coop Fish cuts, string&bone.