Topic: [3.85] Work-In-Progress item cannot be continued or discarded.  (Read 1016 times)


Vivi001

« on: February 09, 2025, 05:37:28 PM »
https://www.unrealworld.fi/forums/index.php?topic=6924.0

Basically, while crafting Training Sessions and aborting task due to being very Fatiqued, character will leave on tile 'work in progress' training sessions that cannot be burnt, discarded, removed, etc. So now it shows up every time you try to pick up tiles on the tile. Cannot continue it either, as there are no options to continue the paused process.

Note: This is a modded item. Attached are pictures and the mod's text files for bug fixing.
Thoughts: I think simply letting Shift + D discard also discard work in progress modded items will help. (I have no idea if work in progress non modded items can be discarded)
Workaround for now: Don't use mod recipes when high level fatique/energy level.
« Last Edit: February 09, 2025, 05:41:54 PM by Vivi001 »

Plotinus

« Reply #1 on: February 09, 2025, 08:07:01 PM »
If you try to craft the item again, does that continue it? That's how it works with vanilla items

Sami

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« Reply #2 on: February 14, 2025, 03:55:24 PM »
I tried the attached mod but couldn't bring the character into a situation where the 'training session' crafting was stopped due to any circumstance, be
it fatigue or anything else, so I couldn't really observe what happens within that condition. Aborting the task manually (ESC) didn't leave any unfinished work-in-progress data, though.
Can you provide a savegame with this situation going on?
Work-in-progress items can't be discarded, but like Plotinus mentioned they should be continued by crafting the same item again, but you may have tried that already.
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Bert Preast

« Reply #3 on: February 14, 2025, 06:27:09 PM »
This is mentioned in the changelog for the mod:

"1. Pausable crafts being gradually added may cause training sessions to be PARTIALLY CRAFTED, and can't be discarded. There is no truetile for the session tokens, so you are either stuck seeing it in your inventory forever or left somewhere you can't see forever.
This can't be fixed until Discards-discards it, or be able to reactivate the session."

Sami

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« Reply #4 on: February 25, 2025, 11:46:02 AM »
This is mentioned in the changelog for the mod:

"1. Pausable crafts being gradually added may cause training sessions to be PARTIALLY CRAFTED, and can't be discarded.["/quote]

Yep it says, but nevertheless all the pausable crafts should be able to continue by trying to craft the same things again, and that failing is the actual issue here.
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