Welcome to UnReal World forums
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Home
Help
Search
Login
Register
UnReal World forums
-->
UnReal World
-->
Bug reports
-->
Solved'n'fixed bug reports
[Fixed - persists in 3.84.2] Fire on water
« previous
next »
Print
Pages: [
1
]
Topic: [Fixed - persists in 3.84.2] Fire on water (Read 3885 times)
[Fixed - persists in 3.84.2] Fire on water
dangerousbrick
Member
Posts: 11
Total likes: 14
proffesional internet surfer
«
on:
May 13, 2024, 09:23:10 PM »
I was fighting a Njerp camp, hiding behind a rock in the sea and shooting my crossbow. When I was done, I turned around and saw fire burning on water. Were they shooting flaming arrows or is this a bug?
«
Last Edit: June 06, 2024, 07:20:13 PM by Sami
»
Logged
(1 person liked this)
Re: Fire on water
Sami
UnReal World creator
Administrator
Member
Posts: 1270
Total likes: 3177
UnReal World creator
«
Reply #1 on:
May 14, 2024, 09:11:09 AM »
Bug it is.
At first I suspect there might have been an NPC lighting a fire somewhere, but then the location had gotten corrupt for some reason.
Did you happen to have human companions around, or somewhere nearby?
Logged
-
Sami
| UnReal World creator
Re: Fire on water
dangerousbrick
Member
Posts: 11
Total likes: 14
proffesional internet surfer
«
Reply #2 on:
May 15, 2024, 05:23:14 PM »
No companions, just some animals on a nearby island. I'm playing with mods, but as far as I understand they shouldn't affect stuff such as making fire.
Here's the save file:
https://mega.nz/file/69ZxxK7Z#l74FddLRSGsTMF1RjBmopUxG4MC5pT3oL7fmDqI-UJs
Logged
Re: Fire on water
Sami
UnReal World creator
Administrator
Member
Posts: 1270
Total likes: 3177
UnReal World creator
«
Reply #3 on:
May 17, 2024, 11:08:29 AM »
Thanks for the save. I'll check even though the issue mechanicsm is hard to find unless it keeps happening again during the test play.
Logged
-
Sami
| UnReal World creator
Re: Fire on water
Sami
UnReal World creator
Administrator
Member
Posts: 1270
Total likes: 3177
UnReal World creator
«
Reply #4 on:
June 06, 2024, 07:19:56 PM »
Now I believe the mechanism for this issue is found and fixed.
And while fixing it I came into conclusion that the
"double fire" bug
was a result of the same glitch.
The bug originated from a condition where NPC had decided the coordinates for building a fire. They reached the location and started building the fire, but at that point the coordinates got corrupt and the when the fire was lit it was set at these corrupt coordinates. In this case it was set on the water.
Fixed - persists in 3.84.2
Logged
(1 person liked this)
-
Sami
| UnReal World creator
Print
Pages: [
1
]
« previous
next »