Topic: [not a bug] Modding for seed based flour not finding base item  (Read 8209 times)


Brygun

« on: May 03, 2023, 04:39:23 AM »
Hemp flour very much exists in the game from grinding hemp seeds. Ive baked with it.

Trying to use "hemp-flour" as a base item isn't found. I see notes that others tried "clayweed-flour".

I've checked the syntax on vanilla hemp and it is "hemp seed" "hemp-flour"

somehow "hemp-flour" isn't a valid base object though "rye-flour" is.

« Last Edit: May 09, 2023, 10:56:39 AM by Sami »

Sami

  • UnReal World creator
  • Administrator
  • Member
  • *****
  • Posts: 1270
  • Total likes: 3177
  • UnReal World creator
    • View Profile
    • UnReal World
« Reply #1 on: May 09, 2023, 10:56:14 AM »
Flours aren't really base items, but they are created on the fly with the game mechanics.
So, there's no such base items as "hemp-flour" or "clayweed-flour".

rye-flour and barley-flour are exceptions that sometimes appear available due to internal object handling,
but they aren't there by design and not necessarily safe to use.
- Sami | UnReal World creator

Brygun

« Reply #2 on: May 13, 2023, 12:19:09 AM »
I did get acceptable performance with this recipe. It uses rye flour as the base object then changes the nutrition to that of hemp. Successfully used in baking recipes.

.Grind Hemp-Flour. "rye-flour" [effort:1] [noquality] [phys:arms,one-armed] [patch:10] *COMMON*  /20/
{Hemp seeds} #1# [remove] [patchwise]
{Quern-Grinder} [ground]
[NAME:hemp-flour]
[CARB:8] [FAT:10] [PROTEIN:24]



 

anything