Topic: When producing StoneKnife 2 rocks needed & one must be on the same tile with PC  (Read 3520 times)


ineedcords

« on: June 13, 2021, 06:01:43 PM »
Hi,

This is certainly not a major issue but perhaps just a minor QoL matter or perhaps this can be better categorised as a "standardisation" bug (or improvement request).

When producing 'Stone Knife', 2 rocks are needed and their purpose is explained as:
1) Rock for Blade
2) Rock for Knapping.

Rock for Blade can exist on a neighbouring tile; for example, when standing next to a pile of 100 rocks, your character will grab one from the neighbouring tile and use it (i.e.: exactly the way many things work in URW).

Rock for Knapping however cannot be on a neighbouring tile. In the same example above, after pulling one rock for 'blade', the remaining 99 rocks are useless for 'knapping'.
However if one manually grabs a single rock from the pile and keep it on their person, then one can produce a Stone Knife.

Alternatively, after pulling that single rock from the pile, if one drops it on the ground (on the same tile as PlayerChar) then it still can be used.

This being the case, I see a non-standard setup here, if two rocks are needed and one can be grabbed from a neighbouring tile, logic dictates the other one too could be grabbed from a neighbouring tile. I don't know how hard it would be to fix this but if it is a relatively easy one I think it would be one more tiny step towards perfection.

Thank you
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